Walking in stations
Incarna (Also known as Ambulation or Walking in Stations) is an expansion for Eve Online which introduces the ability for pilots to step out of their pods and explore the Space Stations throughout the galaxy. Walking in stations was first announced in 2006 . The title Incarna was given as the official patch name during the 2009 Fanfest, as part of an update revealing the release to be sometime in 2010. The expansion was to be released in stages, the first of which was on 21st of June 2011.  However the project was put on an indefinite hold after player protests.
The expansion was initially going to be relatively bare-bones, due to the nature of the challenges of creating the technology and creating game play that does not encroach on the methods people play Eve Online.
A Tactical Map was a major feature planned for the expansion. 
On release, the primary content will be the ability to run shops inside of stations, ranging from Plastic Surgeons to Fashion Outlets. Players will also be able to set up corporate offices where they can hold meetings and introduce recruits. Player scripted NPCs will deliver dialogue to people looking for information.
Mini Games are an expected feature of the Walking in Stations expansion, with a thread on the Eve Online forums taking player suggestions for games to include. Gambling is one of the primary functions that is planned for inclusion, with the ability to place anything from ISK to Ships in a wager.
Custom, player made clothing is another major feature. It will be possible for anyone to have a custom made uniform or outfit, but to prevent "visual griefing," the color palette is being kept subdued and realistic. CCP has also hired fashion designers to aid in the development of clothing and fabrics within the Walking in Stations expansion.
Players will be able to ambulate inside of Space Stations, the offices, and the ships located within them. In addition, the captain's quarters of a ship will also be a visitable location where the player can decorate and furnish their quarters to some degree.
The design and art for the Walking in Stations expansion, much like the rest of Eve Online, pushes for grittiness, functionality, and a grim reality. The player visible areas of the space stations will be expansive, with a lot of space to visit. Since there will not be running in Ambulation, special accelerated walkways will be provided to allow faster transport from place to place.
Incarna will make use of a radiosity based lighting system licensed from Geometrics. This gives Incarna a softer, warmer look when compared with Eve. As described at the CCP Presents! panel at Fanfest 2009:
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