The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.


Structure HitpointsStructure Hitpoints
2000 HP
Max VelocityMax Velocity
205 m/sec
Inertia ModifierInertia Modifier
0.53 x
11,310,000 kg
115000 m3
480 m3


powergrid Outputpowergrid Output
800 MW
Low SlotsLow Slots
Med SlotsMed Slots
High SlotsHigh Slots
CPU OutputCPU Output
300 tf
Launcher hardpointsLauncher hardpoints
0 hardpoints
Turret hardpointsTurret hardpoints
4 hardpoints
400 points
Upgrade HardpointsUpgrade Hardpoints
3 hardpoints


Recharge timeRecharge time
482.5 s
Capacitor CapacityCapacitor Capacity
1450 GJ


Maximum Targeting RangeMaximum Targeting Range
52.50 km
Max  Locked TargetsMax Locked Targets
Magnetometric Sensor StrengthMagnetometric Sensor Strength
16 points
Signature RadiusSignature Radius
145 m
Scan ResolutionScan Resolution
280 mm


Shield CapacityShield Capacity
1100 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
1250 s


Armor HitpointsArmor Hitpoints
2000 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
10 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
35 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
35 %


Drone CapacityDrone Capacity
125 m3
Drone BandwidthDrone Bandwidth
75 Mbit/sec


Tech LevelTech Level
1 Level
Rig SizeRig Size


Vexor Blueprint i Vexor Blueprint

Required skills

Primary Skill required
Gallente Cruiser Gallente Cruiser I
Spaceship CommandSpaceship Command II
Gallente DestroyerGallente Destroyer III
Gallente FrigateGallente Frigate III
Spaceship CommandSpaceship Command I


Tech I
i Vexor
Tech II
i Ishtar
i Guardian-Vexor
i Vexor Navy Issue


The Vexor's drones are its biggest strength. When combined with a set of blasters or railguns, the Vexor can put out a surprising amount of damage.

The Vexor is suprisingly versatile and can perform a number of roles. It works well as a mining ship - although it doesn't mine as much per second as the Osprey or Scythe, the large drone bay allows it to defend itself better against NPC pirates which will show up in asteroid belts in and below 0.8 security, making it possibly prefered for a solo miner without friendly pilots to deal with hostile npcs. It also recieves a bonus to mining drones which can put it almost on par with the Osprey or Scythe. Additionally, the Vexor has a large sized cargo hold for a Cruiser hull (480m3), allowing it to carry surplus ammo, ore and loot.

It's often prefered by players over the Thorax for PvE due to its bigger cargohold (more room for loot dropped by the NPCs and ammo), selectable damage type from drones to some extent and better range/damage at range from drones. Like most drone focused ships, its able to fit various non-weapon modules in the highslots without reducing its damage output as much as the thorax would (Tractor beams, Salvagers, Cloak, Nosferatu etc.) Also the inability to use MicroWarpdrives in Deadspace where many missions take place means the Thorax loses out on one of its ship bonuses (cap penalty reduction from MicroWarpdrives).

In Player versus Player combat Vexor's are often fitted with buffer tank, a Mixture of Heavy, Medium and Light drones for high damage, and undersized weapons in the highslots, and a microwarpdrive. although it gets a bonus to Medium hybrid turrets it's often difficult to fit them after a MicroWarpdrive and a plate or armor repair unit. Other players take advantage of the Vexor's large cargo hold and low-reliance on ammo to carry a good supply of capacitor booster charges, to run cap intensive modules like Medium Armor Repair units and the MicroWarpdrive for extended periods of time. The Vexor is regarded as one of the hardest hitting cruisers in the game, while still having a decent hitpoint buffer, although other players attempting to destroy its drones can lower its damage output greatly should they succeed.


Additional Images

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See Also

Vexor (Fitting)

Gallente Starships

Frigates Tech 1 Frigates: AtronImicusIncursusMaulusNavitasTristanVelator | Faction Frigates: Federation Navy Comet
Tech 2 Assault Ships: IshkurEnyo | Interceptors: AresTaranis | Covert Ops: HeliosNemesis | Electronic Attack Ships: Keres
Destroyers Tech 1 Destroyers: CatalystAlgos
Tech 2 Interdictors: Eris
Cruisers Tech 1 Cruisers: ExequrorCelestisVexorThorax | Faction Cruisers: Exequror Navy IssueVexor Navy Issue
Tech 2 Heavy Assault Ships: IshtarDeimos | Recon Ships: LachesisArazu | Heavy Interdictors: Phobos | Logistics: Oneiros
Tech 3 Strategic Cruisers: Proteus
Battlecruisers Tech 1 Combat Battlecruisers: BrutixMyrmidon | Attack Battlecruisers: Talos | Faction Battlecruisers: Brutix Navy Issue
Tech 2 Command Ships: AstarteEos
Battleships Tech 1 Battleships: DominixMegathronHyperion | Faction Battleships: Dominix Navy IssueMegathron Navy IssueMegathron Federate Issue
Tech 2 Black Ops: Sin | Marauders: Kronos
Industrials Tech 1 Industrials: NereusKryosEpithalMiasmosIteron Mark V | Freighter: Obelisk
Tech 2 Transport Ships: Occator | Blockade Runners: Viator | Jump Freighters: Anshar
Capitals Tech 1 Carrier: Thanatos | Dreadnought: Moros | Supercarrier: Nyx | Titan: Erebus

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation