Unauthorized Military Presence (Blood Raiders) Level 2

Unauthorized Military Presence - Blood Raiders

Mission Description

I have just the thing you want.

We've spotted an unauthorized Blood Raider personnel transport flying through {System Name}. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.

We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships; we don't want them escaping back to their home base to report the incident.

Mission Information

Type : Combat

Location : Deadspace

Mission Level : 2

Part of a Mission Chain : No

Mission Goal

Intercept hostile ships. Bring 10 units of Militants from the personnel transport ship to your agent.

Tips and Help

For blitz, destroy Group 3 and then grab the militants from the Transport wreck for turn in. Destruction of Group 1 and 2 not prerequisite for mission completion.


Additional Information About this Mission

Mission Bounties: 127,750 ISK
Mission Reward: 111,000 ISK + 195 LP
Time Bonus: 121,000 ISK (1 hours 44 minutes)
Mission Items: 10 units of Militants
Structures: None

Additional Mission Info
Amarr and Religious Artifacts
Due in large part to the values and teachings of the Amarr faith, the Amarr have the most extensive libraries, archives, and collections of artifacts pertaining to post-Eden life and, possibly, the EVE gate.

One of the heirs of the Ardishapur family, hailed as a paragon of the faith, has amassed what may be the largest array of religious artifacts in a private collection. Some of his pieces are even suspected to pre-date the closure of the EVE gate.

Please note: LP points, Rewards & Bonus received are dependent on your standings and social skills. The values shown here are based on the amalgamation of the character contributions.

Enemy Ships:

Best Damage Type to Use During Stage: EM/Therm

Best Resistances to Have During Stage: EM/Therm

Pocket #1

Aggro at warp-in

Group 1: (20-30km) (Automatic aggro)

  • 2x Corpii Herald (Frigate class)
  • 2x Corpii Upholder (Frigate class)
  • 2x Corpii Seeker (Frigate class)

Group 2: (40km)

  • 4x Corpii Upholder (Frigate class)
  • 2x Corpii Collector (Frigate class)

Group 3: (55km)

  • 1x Blood Raider Personnel Transport Ship
  • 1x Corpii Seeker (Frigate class)
  • 3x Corpii Collector (Frigate class)
  • 1x Corpii Raider (Frigate class)
  • 1x Corpii Diviner (Frigate class)