Unauthorized Military Presence (Angel Cartel) Level 2

Unauthorized Military Presence - Angel

Mission Description

Sure I've got something.We've spotted an unauthorized Angel Cartel personnel transport ship flying through {System Name}. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.

We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident.

Mission Information

Type : Combat

Location : Deadspace

Mission Level : 2

Part of a Mission Chain : No

Mission Goal

Kill all enemies and retrieve 10 units of Militants

Tips and Help

Killing groups 1 and 3 and collecting the militia from the transport completes the mission objectives. All ships in both groups must die; collecting the militia is not enough.


Additional Information About this Mission

Mission Bounties: 192,627 ISK
Mission Reward: 185,000 ISK + 292 LP
Time Bonus: 141,000 ISK (2 hours 34 minutes)
Mission Items: 10 units of Militants
Structures: Starbase Ship-Maintenance drops trade goods.

Please note: LP points, Rewards & Bonus received are dependent on your standings and social skills. The values shown here are based on the amalgamation of the character contributions.

== Possible Ships used: 1 Dominix and 1 Algos (loaded with Medium and Heavy Drones)
High Power
4x 250mm Compressed Coil Gun I
2x Salvager

Medium Power
1x Experimental 100MN Afterburner I
1x Experimental 100MN Microwarpdrive I
1x J5 Prototype Warp Disruptor I
1x Large Capacitor Battery I
1x 'Langour' Drive Disruptor I

Low Power
1x Damage Control I
1x Large Inefficient Armor Repair Unit
2x 1600mm Reinforced Titanium Plates I
3x 1600mm Reinforced Rolled Tungsten Plates I

Charges Power
2,085x Antimatter Charge M

2x Wasp I
5x Ogre I
5x Berserker
I 5x Praetor I

replaced by Navitas (for speed) High Power
2x 75mm Gatling Rail I
1x Salvager

Medium Power
1x 1MN Afterburner I
1x Initiated Warp Disruptor I
1x Stasis Webifier I

Low Power
1x Damage Control I
1x Small Armor Repairer I
1x Overdrive Injector System I

Charges Power
1,392x Antimatter Charge S

1 (small, missing)

Screenshot.jpg [1] --Lar Tadaruwa 00:28, 29 May 2014 (UTC) ==

Enemy Ships:

Best Damage Type to Use During Stage: Exp/Kin

Best Resistances to Have During Stage: Exp/Kin/EM

Single Pocket

Group 1:

  • 4x Gistii Thug (Frigate class)
  • 2x Gistii Nomad (Frigate class)
  • 1x Gistii Outlaw (Frigate class)

Group 2:

  • 2x Gistii Nomad (Frigate class)
  • 3x Gistii Thug (Frigate class)
  • 1x Gistii Outlaw (Frigate class)

Group 3:

  • 1x Angel Cartel Personnel Transport
  • 3x Gistii Nomad (Frigate class)
  • 1x Gistii Ruffian (Frigate class)
  • 2x Gistii Raider (Frigate class)