Rokh

Rokh

Rokh

Development

Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.

Structure

Structure Hitpoints

Structure Hitpoints
7500 HP

Max Velocity

Max Velocity
89 m/sec

Inertia Modifier

Inertia Modifier
0.136 x

Mass

Mass
105,300,000 kg

Volume

Volume
486000 m3

Capacity

Capacity
625 m3

Fitting

powergrid Output

powergrid Output
15000 MW

Low Slots

Low Slots
5

Med Slots

Med Slots
6

High Slots

High Slots
8

CPU Output

CPU Output
780 tf

Launcher hardpoints

Launcher hardpoints
4 hardpoints

Turret hardpoints

Turret hardpoints
8 hardpoints

Calibration

Calibration
400 points

Upgrade Hardpoints

Upgrade Hardpoints
3 hardpoints

Capacitor

Recharge time

Recharge time
1250 s

Capacitor Capacity

Capacitor Capacity
6000 GJ

Targeting

Maximum Targeting Range

Maximum Targeting Range
90 km

Max  Locked Targets

Max Locked Targets
7

Gravimetric Sensor Strength

Gravimetric Sensor Strength
24 points

Signature Radius

Signature Radius
500 m

Scan Resolution

Scan Resolution
75 mm

Shield

Shield Capacity

Shield Capacity
8500 HP

Shield Em Damage Resistance

Shield Em Damage Resistance
0 %

Shield Explosive Damage Resistance

Shield Explosive Damage Resistance
50 %

Shield Kinetic Damage Resistance

Shield Kinetic Damage Resistance
40 %

Shield Thermal Damage Resistance

Shield Thermal Damage Resistance
20 %

Shield recharge time

Shield recharge time
2500 s

Armor

Armor Hitpoints

Armor Hitpoints
7000 HP

Armor Em Damage Resistance

Armor Em Damage Resistance
50 %

Armor Explosive Damage Resistance

Armor Explosive Damage Resistance
10 %

Armor Kinetic Damage Resistance

Armor Kinetic Damage Resistance
25 %

Armor Thermal Damage Resistance

Armor Thermal Damage Resistance
45 %

Drones

Drone Capacity

Drone Capacity
50 m3

Drone Bandwidth

Drone Bandwidth
50 Mbit/sec

Miscellaneous

Rig Size

Rig Size
Large

 

Blueprint

Rokh Blueprint i Rokh Blueprint

Required skills

Primary Skill required
Caldari Battleship Caldari Battleship I
Spaceship CommandSpaceship Command IV
Caldari BattlecruiserCaldari Battlecruiser III
Spaceship CommandSpaceship Command III
Caldari CruiserCaldari Cruiser III
Spaceship CommandSpaceship Command II
Caldari DestroyerCaldari Destroyer III
Caldari FrigateCaldari Frigate III

Contents

Uses

The most common use for a Rokh is for a a sniper in fleets, though they can also make excellent mission running ships. However, the Rokh is always better suited when flying in a group, as its tanking capabilities are much lower when compared to other Caldari battleships and its long range specialization can give it trouble with smaller ships that get close up.

As a sniper in a large fleet, and due to new probe-down techniques that have made the 130-150km range the standard range for fleet engagements, the Rokh has one very major advantage over the other battleships. Due to a combination of its high CPU for weapon upgrades, large base targeting range, awesome bonus to hybrid optimal range and the already long range of 425mm railguns, the Rokh appears to be the only battleship able to hit at optimal at the 130-150km range with a faction ammo type that does more damage than its corresponding tech II ranged ammo, while still fitting the basic requirements of a propulsion mod and a half-decent tank. Even the Amarr Apocalypse with enough powergrid equipment to let it fit a full rack of tech II tachyon beam lasers won't be able to hit at this range with an ammo that does more damage than Aurora crystals. Because of this, even though with tech II ammo some of the other battleships may be able to beat the Rokh at this range in volley damage (such as the Maelstrom), the Rokh can beat all of them in overall DPS by quite a fair margin, and for those rare occasions where fights do happen at the 200+km range the Rokh can easily slap in some Spike ammo and targeting range scripts to be able to engage, where none of the other battleships have a hope in hell of reaching.

See Also

Additional Images

Below are additional ships images. Click the image below for a larger version:


Caldari Starships

Frigates Tech 1 Frigates: IbisBantamCondorHeronGriffinKestrelMerlin | Faction Frigates: Caldari Navy Hookbill
Tech 2 Assault Ships: HarpyHawk | Interceptors: RaptorCrow | Covert Ops: BuzzardManticore | Electronic Attack Ships: Kitsune
Destroyers Tech 1 Destroyers: CormorantCorax
Tech 2 Interdictors: Flycatcher
Cruisers Tech 1 Cruisers: OspreyBlackbirdCaracalMoa | Faction Cruisers: Caracal Navy IssueOsprey Navy Issue
Tech 2 Heavy Assault Ships: CerberusEagle | Recon Ships: RookFalcon | Heavy Interdictors: Onyx | Logistics: Basilisk
Tech 3 Strategic Cruisers: Tengu
Battlecruisers Tech 1 Combat Battlecruisers: FeroxDrake | Attack Battlecruisers: Naga | Faction Battlecruisers: Drake Navy Issue
Tech 2 Command Ships: NighthawkVulture
Battleships Tech 1 Battleships: ScorpionRavenRokh | Faction Battleships: Scorpion Navy IssueRaven Navy IssueRaven State Issue
Tech 2 Black Ops: Widow | Marauders: Golem
Industrials Tech 1 Industrials: BadgerTayra | Freighter: Charon
Tech 2 Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters: Rhea
Capitals Tech 1 Carrier: Chimera | Dreadnought: Phoenix | Supercarrier: Wyvern | Titan: Leviathan

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation