Ishtar (Fitting)


The Ishtar is a Tech 2 Heavy Assault Cruiser based on the Vexor chassis. With the capability to launch 5 Heavy or Sentry drones, the Ishtar can deliver considerable firepower across many damage types. While the Ishtar is versatile, it is a difficult ship to fit with its limited CPU and occasionally anemic power grid. Never the less, it is one of the most feared ships in New Eden, effective at PVP and PVE activities.

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Player versus Environment

The selective damage of drones & high base resists of the Ishtar make it an excellent ship for running missions.

Ishtar, PVE 'The Gallente way' for level 4 missions

This fit needs many skills to work, and you will need a KZA1000 implant to lower turret CPU for it to fit like that. If you lack CPU, you can always offline the remote armor repairer, it's here for the purpose of repairing drones between pockets or between missions without docking.
It can tank easily while moving on AB, be careful to webifiers, mercenaries have usually many, they are dangerous to that setup.

High Slots:

  • 3x 200mm Railgun II, Spike M
  • 1x Small 'Solace' I Remote Bulwark Reconstruction
  • 1x Drone Link Augmentor I

Medium Slots:'

  • 1x 10MN Afterburner II
  • 1x Drone Navigation Computer I
  • 1x F-90 Positional Sensor Subroutines
  • 2x Cap Recharger II

Low Slots:

  • 1x Medium Armor Repairer II
  • 1x (adaptive or mission specific) Plating II
  • 3x energized (mission specific, not adaptive for CPU limitations) membrane II

Rig Slots:

  • 1x Capacitor Control Circuit I (then you have enough cap, no need for 2)
  • 1x empty rig slot (Have not used armor rigs to keep better speed tanking)

Drones:

  • 5x Heavy drones
  • 5x Medium scout drones
  • 5x Light scout drones
  • 5x Sentry drones

Ishtar, PVE against Guristas

This fit (and variations, e.g. w/ dualrep) is the most common used for doing Guristas 0.0 complexes. It is able to do nearly all of them with ease, except for The Maze, Dread Guristas Fleet Staging Point and other similiar ones. With 97% kinetic and 94% thermal resistances it can tank a lot of NPCs.

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Medium Slots:'

  • 1x 10MN Afterburner II
  • 1x Drone Navigation Computer I
  • 3x Cap Recharger II

Low Slots:

  • 1x Medium Armor Repairer II
  • 2x Armor Thermic Hardener II
  • 2x Armor Kinetic Hardener II

Rig Slots:

  • 1x Capacitor Control Circuit I (then you have enough cap, no need for 2)
  • 1x Auxiliary Nano Pump I

Drones:

  • 5x Ogre II
  • 5x Wasp II
  • 5x Vespa II
  • 5x Hobgoblin II

Ishtar, passive for level 4 missions

This is a medium skill, medium cost setup for Gallente players with heavy drones. It has a passive shield tank that is always active. It has a major problem with CPU usually

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Ishtar, Level 4 Speedtank Blitz

This is a speedtank T2 setup for use with perfect sentry drones, navigation and armor tank skills. Because of the speed and distance tanking this fit is not suitable for missions with huge amounts of webbing frigates, such as Worlds Collide second pocket, but with 800 dps it is one of the best Gallente missions blitzing ships.

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Level 5 capless passive tank

This is a capless setup capable of tanking high-dps level 5 missions. This will allow very good damage reduction against NPCS like guristas/serpentis (those that do kin/therm damage). Even if it gets neuted, the tank will hold.

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Using 3x Kinetic Deflection Amplifier II will result in a tank of 2200dps to Guristas. Relative to the Nighthawk it has roughly 100m signature less. So the tanks are nearly identical.

Level 5 capless passive tank with higher HP & DPS

This is a capless setup capable of tanking high-dps level 5 missions, and returning adequate dps volley including drones. Using T1 Rigs to save isk.

This will allow very good damage reduction against NPCS like guristas/serpentis (those that do kin/therm damage). Even if it gets neuted, the tank will hold, and you can continue to exchange fire.

This setup has more affective HP (26,741 LVL 5 affecting skills) than the above Level 5 capless passive tank.

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DPS will vary depending on affecting skills. DPS shown above with LVL 5 affecting skills.

Player versus Player

The Ishtar is a versatile combat ship. With Heavy Drones, the Ishtar can provide substantial damage output. With Sentry Drones, the Ishtar has an extremely long effective range. Unfortunately, the relatively low base hit points, weak power grid and even weaker CPU leave the Ishtar with serious survivability issues. Never the less, the Ishtar is a very capable and dangerous ship in the hands of an experienced pilot.


High Skill Swiss Army Knife

Very demanding of skills, the Ishtar takes many millions of Skill Points to use properly. However, when it is well fit, there are very few ships their pilots do not feel willing to take on. This particular fit emphasizes survivability and drone damage output. With the armor afforded by the plate and resistance modifiers, this Ishtar can take much more punishment than the raw hull. The tracking disruptor is arguably the module that will make or break this Ishtar, as it does not boast a particularly robust tank. This load out requires a power-grid rig to fit, increasing the cost considerably.

Wealthy pilots looking to enhance the ability of their ship would benefit significantly from a faction warp disruptor and Energized Adaptive Nano Membrane.

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Drones:

Other drones are the pilot's discretion.