Ishkur (Fitting)


The Ishkur is a powerful drone boat, with bonuses to hybrid damage and drone bay size. The enormous, for a frigate, drone bay makes it a force to be reckoned with in PVP, and the flexibility of drone DPS make it good for PVE, too.

Contents

Player versus Environment

Mission Ishkur

The Ishkur is capable of running all level three missions fairly easily, and can even do most level fours in a reasonable amount of time, though this requires a very highly trained pilot.

High Slots:

Medium Slots:

  • Coreli A-Type 1MN Afterburner (C-Type is acceptable if cost is an issue)
  • 2x Cap Recharger II

Low Slots:

  • Small Armor Repairer II
  • 2x Magnetic Field Stabilizer II

Rig Slots:

  • Hybrid Burst Aerator I
  • Hybrid Collision Accelerator I

Drones:

  • 5x Hobgoblin II
  • 5x Acolyte II

Note: This setup requires Advanced Weapon Upgrades IV

For ammunition, you will want to carry Antimatter Charge S, Null S, and Void S. For the most part you will want to kite & destroy the frigate and destroyer rats first with your drones, then orbit close-in and take out the cruisers, battlecruisers, and battleships in increasing order of size.

It is crucial that an Ishkur pilot running level 4s maintain his speed at all times. Your ship can be destroyed in seconds if a rat manages to web you, but with a good afterburner you can kite the interceptor rats without issues.

Use Null to support your drones on any frigate or destroyer rats that manage to get close. Null does good damage out to 7kms or so and can make short work of them, especially if supported by drones. Use Antimatter in conjunction with your Hobgoblins and orbit with the AB on to take out cruisers and battlecruisers.

For battleships, use Void and orbit with your afterburner off (though you should turn it back on to travel from rat to rat). Use Acolytes to bring down their shields, then switch back to Hobgoblins for their armor and hull. If you do not have Drone Interfacing V, Combat Drone Operation V, Small Blaster Specialization IV, and all gunnery support skills at at least IV, you may not be able to break their tanks. Consider yourself warned.

Be sure to read mission guides, such as those found on Eve-Survival, before attempting an unfamiliar mission. Do not attempt missions that:

Player versus Player

The Ishkur is a popular choice in PvP, due to its mobility and ability to engage effectively at both long and short range with a good fit. It also has a fair amount of cap and with good skills can run permarun quite a bit of electronic warfare for a ship of its size, though it must sacrifice a lot of tank in order to do so.

MINI Domi Nos Neut Plate Fit

Extremely effective fit when engaging other Ishkurs and close range Assault Ships, Interceptors and frigates. When used in conjunction with low-grade slave pirate implants allows the Ishkur 10-11k of effective armor hp to weather the fight while being able to destroy a ship's capacitor, making the target unable repair or keep active hardeners going or even tackle you if you need to make a fast exit.

High Slots:

  • 1x Small Neutralizer II
  • 2x Small Nosferatu II

Medium Slots:

  • 1x 1MN Afterburner II
  • 1x Warp Disruptor II
  • 1x Stasis Webifier II

Low Slots:

  • 1x 200mm Rolled Tungsten Plate I
  • 1x Energized Reactive Membrane II
  • 1x Energized Adaptive Nano Membrane II

Rig Slots:

  • 1x Anti-EM Pump I
  • 1x Anti-Explosive Pump I

Drones:

  • Warrior IIs / Hobgoblin IIs

Anti-Turret Fit

This fit fits very little tank in favor of being able to permarun a microwarp drive, a warp disruptor, and a tracking disruptor. This allows the Ishkur pilot to engage virtually any turret ship of frigate or cruiser size with ease, as their guns simply can not hit the Ishkur nor the drones, and the MWD allows them to kite larger ships and afterburning frigates while staying out of scram and web range. The downside is that it is highly vulnerable to missile boats due to its greatly increased signature radius.

High Slots:

  • 3x 125mm Railgun II

Medium Slots:

  • Catalyzed Cold-Gas I Arcjet Thrusters
  • Warp Disruptor II
  • Balmer Series Targeting Inhibitor

Low Slots:

  • Damage Control II
  • Small Armor Repairer II / Reactive Plating II
  • Capacitor Power Relay II

Rig Slots:

  • 2x Semiconductor Memory Cell I

Drones:

  • Warrior IIs

Cookie-Cutter Blaster Fit

Close-range gank. Very effective at engaging cruisers as it maintains a very small signature radius, making it difficult for cruiser guns to track and greatly reducing missile damage. Highly vulnerable to being kited, especially by Interceptors or other Assault Ships.

High Slots:

Medium Slots:

  • 1x 1MN Afterburner II
  • x Warp Scrambler II
  • x Stasis Webifier II

Low Slots:

  • 1x Small Armor Repairer II
  • 1x Damage Control II
  • 1x Magnetic Field Stabilizer II

Drones: Warrior IIs

Cookie-Cutter Rail Fit

Longer-range setup. Less vulnerable to kiting and considerably more flexible than a blaster fit.

High Slots:

  • 3x 125mm Railgun II

Medium Slots:

  • 1x 1MN Afterburner II
  • 1x Warp Disruptor II
  • 1x Small Capacitor Booster II / Tracking Disruptor II / Drone Navigation Computer I

Low Slots:

  • 1x Small Armor Repairer II
  • 1x Damage Control II
  • 1x Energized Adaptive Nano Membrane II / Armor Explosive Hardener II

Drones:

  • Warrior IIs