Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.


Structure HitpointsStructure Hitpoints
8500 HP
Max VelocityMax Velocity
115 m/sec
Inertia ModifierInertia Modifier
0.1178 x
100,200,000 kg
495000 m3
675 m3


powergrid Outputpowergrid Output
16000 MW
Low SlotsLow Slots
Med SlotsMed Slots
High SlotsHigh Slots
CPU OutputCPU Output
600 tf
Launcher hardpointsLauncher hardpoints
1 hardpoints
Turret hardpointsTurret hardpoints
6 hardpoints
400 points
Upgrade HardpointsUpgrade Hardpoints
3 hardpoints


Recharge timeRecharge time
1500 s
Capacitor CapacityCapacitor Capacity
7200 GJ


Maximum Targeting RangeMaximum Targeting Range
60 km
Max  Locked TargetsMax Locked Targets
Magnetometric Sensor StrengthMagnetometric Sensor Strength
23 points
Signature RadiusSignature Radius
485 m
Scan ResolutionScan Resolution
110 mm


Shield CapacityShield Capacity
7500 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
2500 s


Armor HitpointsArmor Hitpoints
8000 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
10 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
35 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
35 %


Drone CapacityDrone Capacity
175 m3
Drone BandwidthDrone Bandwidth
125 Mbit/sec


Rig SizeRig Size


Hyperion Blueprint i Hyperion Blueprint

Required skills

Primary Skill required
Gallente Battleship Gallente Battleship I
Spaceship CommandSpaceship Command IV
Gallente BattlecruiserGallente Battlecruiser III
Spaceship CommandSpaceship Command III
Gallente CruiserGallente Cruiser III
Spaceship CommandSpaceship Command II
Gallente DestroyerGallente Destroyer III
Gallente FrigateGallente Frigate III

The Hyperion is an odd bird. Its eight turret slots and 5% damage bonus per level give it the ability to put out an intimidating amount of DPS, whilst its armor repair bonus allows it to sport a particularly sturdy active tank. Unfortunately it lacks the fitting capacity to exploit both of these bonuses at once. Its reduced targeting range over it's counterparts, and lack of tracking bonuses generally precludes its use as a rail boat.

This often results in PvP fits sporting blasters. However, comparatively low speed, high mass and hefty price tag make it unpopular even in this capacity.


Hyperion (PVP)

Although often neglected due to its high price tag and general preference for passive or buffer tanks in PvP situations at present, the Hyperion can still be flown as a powerful turret platform.

Many fits disregard the tanking bonus and focus on a buffer tank with high DPS output. However, single or dual rep Hyperions are viable options for small-gang and solo situations, especially when combined with Exile combat boosters. Pilots fitting the Hyperion like this without good fitting skills or implants may run into powergrid issues, and should attempt to strike a balance between tank and damage output.

Pilots running in larger fleet situations may also shield tank the Hyperion, freeing up valuable lowslots for Magnetic Field Stabilizers and much needed tracking enhancers. Often tackle-gear or tracking computers must be sacrificed to attempt this.

Name Meaning

Hyperion is the Titan of light in Ancient Greek mythology. He was the son of Gaia (Earth) and Uranus (Sky), and was referred to in early mythological writings as Helios Hyperion, 'Sun High-one'.

Additional Images

Below are additional ships images. Click the image below for a larger version:

Gallente Starships

Frigates Tech 1 Frigates: AtronImicusIncursusMaulusNavitasTristanVelator | Faction Frigates: Federation Navy Comet
Tech 2 Assault Ships: IshkurEnyo | Interceptors: AresTaranis | Covert Ops: HeliosNemesis | Electronic Attack Ships: Keres
Destroyers Tech 1 Destroyers: CatalystAlgos
Tech 2 Interdictors: Eris
Cruisers Tech 1 Cruisers: ExequrorCelestisVexorThorax | Faction Cruisers: Exequror Navy IssueVexor Navy Issue
Tech 2 Heavy Assault Ships: IshtarDeimos | Recon Ships: LachesisArazu | Heavy Interdictors: Phobos | Logistics: Oneiros
Tech 3 Strategic Cruisers: Proteus
Battlecruisers Tech 1 Combat Battlecruisers: BrutixMyrmidon | Attack Battlecruisers: Talos | Faction Battlecruisers: Brutix Navy Issue
Tech 2 Command Ships: AstarteEos
Battleships Tech 1 Battleships: DominixMegathronHyperion | Faction Battleships: Dominix Navy IssueMegathron Navy IssueMegathron Federate Issue
Tech 2 Black Ops: Sin | Marauders: Kronos
Industrials Tech 1 Industrials: NereusKryosEpithalMiasmosIteron Mark V | Freighter: Obelisk
Tech 2 Transport Ships: Occator | Blockade Runners: Viator | Jump Freighters: Anshar
Capitals Tech 1 Carrier: Thanatos | Dreadnought: Moros | Supercarrier: Nyx | Titan: Erebus

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation