Hawk

Hawk

Hawk Name: Hawk
Hull: Merlin Class
Role: Assault Frigate

Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

Structure

Structure Hitpoints

Structure Hitpoints
506 HP

Max Velocity

Max Velocity
273 m/sec

Inertia Modifier

Inertia Modifier
3.768 x

Mass

Mass
1,217,000 kg

Volume

Volume
16500 m3

Capacity

Capacity
300 m3

Fitting

powergrid Output

powergrid Output
45 MW

Low Slots

Low Slots
2

Med Slots

Med Slots
5

High Slots

High Slots
5

CPU Output

CPU Output
190 tf

Launcher hardpoints

Launcher hardpoints
4 hardpoints

Turret hardpoints

Turret hardpoints
2 hardpoints

Calibration

Calibration
400 points

Upgrade Hardpoints

Upgrade Hardpoints
2 hardpoints

Capacitor

Recharge time

Recharge time
187.5 s

Capacitor Capacity

Capacitor Capacity
312.5 GJ

Targeting

Maximum Targeting Range

Maximum Targeting Range
45 km

Max  Locked Targets

Max Locked Targets
6

Gravimetric Sensor Strength

Gravimetric Sensor Strength
16 points

Signature Radius

Signature Radius
39 m

Scan Resolution

Scan Resolution
575 mm

Shield

Shield Capacity

Shield Capacity
935 HP

Shield Em Damage Resistance

Shield Em Damage Resistance
0 %

Shield Explosive Damage Resistance

Shield Explosive Damage Resistance
50 %

Shield Kinetic Damage Resistance

Shield Kinetic Damage Resistance
70 %

Shield Thermal Damage Resistance

Shield Thermal Damage Resistance
80 %

Shield recharge time

Shield recharge time
625 s

Armor

Armor Hitpoints

Armor Hitpoints
387 HP

Armor Em Damage Resistance

Armor Em Damage Resistance
50 %

Armor Explosive Damage Resistance

Armor Explosive Damage Resistance
10 %

Armor Kinetic Damage Resistance

Armor Kinetic Damage Resistance
62.5 %

Armor Thermal Damage Resistance

Armor Thermal Damage Resistance
86.25 %

Miscellaneous

Tech Level

Tech Level
2 Level

Meta Level

Meta Level
5 Level

Rig Size

Rig Size
Small

 

Blueprint

Hawk Blueprint i Hawk Blueprint

Required skills

Primary Skill required
Caldari Frigate Caldari Frigate V
Spaceship CommandSpaceship Command I
Secondary Skill required
Assault Frigates Assault Frigates I
Spaceship CommandSpaceship Command III
Power Grid ManagementPower Grid Management V
MechanicsMechanics V

Variations

Tech I
i Merlin
Tech II
i Harpy
i Hawk
Faction
i Worm

Contents

Ship Insight

The Hawk is the missile variant of the Caldari assault ships. Although lacking the high damage potential of its Harpy sibling, the Hawk makes up for it in versatility. Because of the use of missiles instead of guns, there is no minimum/maximum range or tracking issues that dictates the operating range of the ship. With a proficient missile pilot at the controls, this ship can shoot missiles out to 60 km’s or farther and because of the missile speed bonus, the flight time penalty is largely negated. The new rate of fire bonus given to the Hawk now also makes its DPS quite formidable as well. This makes the Hawk a very good point-defense ship where its missile batteries can engage and push off enemy tacklers and other frigate class vessels from the fleet’s larger vessels such as battleships without having to worry about its own relative position.

The other significant advantage is the fact that the Hawk has a shield boost bonus which effectively gives it a free shield boost amplifier. This, combined with a small signature radius, assault class shield resistances and the fact that its weapons systems do not use capacitor and you have a very difficult ship to take down. This is also combined with the fact that it does not have to get into close quarters with an enemy ship like the case is with the Vengeance and you have a ship that can both fight outside the range of the enemy and tank whatever damage that comes its way from longer range ships.

-"Alexandra"

Additional Images

Below are additional ships images. Click the image below for a larger version:


Caldari Starships

Frigates Tech 1 Frigates: IbisBantamCondorHeronGriffinKestrelMerlin | Faction Frigates: Caldari Navy Hookbill
Tech 2 Assault Ships: HarpyHawk | Interceptors: RaptorCrow | Covert Ops: BuzzardManticore | Electronic Attack Ships: Kitsune
Destroyers Tech 1 Destroyers: CormorantCorax
Tech 2 Interdictors: Flycatcher
Cruisers Tech 1 Cruisers: OspreyBlackbirdCaracalMoa | Faction Cruisers: Caracal Navy IssueOsprey Navy Issue
Tech 2 Heavy Assault Ships: CerberusEagle | Recon Ships: RookFalcon | Heavy Interdictors: Onyx | Logistics: Basilisk
Tech 3 Strategic Cruisers: Tengu
Battlecruisers Tech 1 Combat Battlecruisers: FeroxDrake | Attack Battlecruisers: Naga | Faction Battlecruisers: Drake Navy Issue
Tech 2 Command Ships: NighthawkVulture
Battleships Tech 1 Battleships: ScorpionRavenRokh | Faction Battleships: Scorpion Navy IssueRaven Navy IssueRaven State Issue
Tech 2 Black Ops: Widow | Marauders: Golem
Industrials Tech 1 Industrials: BadgerTayra | Freighter: Charon
Tech 2 Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters: Rhea
Capitals Tech 1 Carrier: Chimera | Dreadnought: Phoenix | Supercarrier: Wyvern | Titan: Leviathan

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation