Corax

Corax

Corax
Development

The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.

As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.

Structure

Structure Hitpoints

Structure Hitpoints
750 HP

Max Velocity

Max Velocity
235 m/sec

Inertia Modifier

Inertia Modifier
2.7 x

Mass

Mass
1,900,000 kg

Volume

Volume
52000 m3

Capacity

Capacity
450 m3

Fitting

powergrid Output

powergrid Output
48 MW

Low Slots

Low Slots
2

Med Slots

Med Slots
4

High Slots

High Slots
7

CPU Output

CPU Output
210 tf

Launcher hardpoints

Launcher hardpoints
7 hardpoints

Turret hardpoints

Turret hardpoints
0 hardpoints

Calibration

Calibration
400 points

Upgrade Hardpoints

Upgrade Hardpoints
3 hardpoints

Capacitor

Recharge time

Recharge time
320 s

Capacitor Capacity

Capacitor Capacity
500 GJ

Targeting

Maximum Targeting Range

Maximum Targeting Range
45 km

Max  Locked Targets

Max Locked Targets
7

Gravimetric Sensor Strength

Gravimetric Sensor Strength
12 points

Optimal Range Bonus

Optimal Range Bonus
50 %

Signature Radius

Signature Radius
69 m

Scan Resolution

Scan Resolution
475 mm

Shield

Shield Capacity

Shield Capacity
950 HP

Shield Em Damage Resistance

Shield Em Damage Resistance
0 %

Shield Explosive Damage Resistance

Shield Explosive Damage Resistance
50 %

Shield Kinetic Damage Resistance

Shield Kinetic Damage Resistance
40 %

Shield Thermal Damage Resistance

Shield Thermal Damage Resistance
20 %

Shield recharge time

Shield recharge time
625 s

Armor

Armor Hitpoints

Armor Hitpoints
750 HP

Armor Em Damage Resistance

Armor Em Damage Resistance
50 %

Armor Explosive Damage Resistance

Armor Explosive Damage Resistance
10 %

Armor Kinetic Damage Resistance

Armor Kinetic Damage Resistance
25 %

Armor Thermal Damage Resistance

Armor Thermal Damage Resistance
45 %

Miscellaneous

Tech Level

Tech Level
1 Level

Rig Size

Rig Size
Small

 

Blueprint

Corax Blueprint i Corax Blueprint

Required skills

Primary Skill required
Caldari Destroyer Caldari Destroyer I
Caldari FrigateCaldari Frigate III
Spaceship CommandSpaceship Command I




Caldari Starships

Frigates Tech 1 Frigates: IbisBantamCondorHeronGriffinKestrelMerlin | Faction Frigates: Caldari Navy Hookbill
Tech 2 Assault Ships: HarpyHawk | Interceptors: RaptorCrow | Covert Ops: BuzzardManticore | Electronic Attack Ships: Kitsune
Destroyers Tech 1 Destroyers: CormorantCorax
Tech 2 Interdictors: Flycatcher
Cruisers Tech 1 Cruisers: OspreyBlackbirdCaracalMoa | Faction Cruisers: Caracal Navy IssueOsprey Navy Issue
Tech 2 Heavy Assault Ships: CerberusEagle | Recon Ships: RookFalcon | Heavy Interdictors: Onyx | Logistics: Basilisk
Tech 3 Strategic Cruisers: Tengu
Battlecruisers Tech 1 Combat Battlecruisers: FeroxDrake | Attack Battlecruisers: Naga | Faction Battlecruisers: Drake Navy Issue
Tech 2 Command Ships: NighthawkVulture
Battleships Tech 1 Battleships: ScorpionRavenRokh | Faction Battleships: Scorpion Navy IssueRaven Navy IssueRaven State Issue
Tech 2 Black Ops: Widow | Marauders: Golem
Industrials Tech 1 Industrials: BadgerTayra | Freighter: Charon
Tech 2 Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters: Rhea
Capitals Tech 1 Carrier: Chimera | Dreadnought: Phoenix | Supercarrier: Wyvern | Titan: Leviathan

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation