In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.


Structure HitpointsStructure Hitpoints
7000 HP
Max VelocityMax Velocity
113 m/sec
Inertia ModifierInertia Modifier
0.119 x
97,100,000 kg
495000 m3
675 m3


powergrid Outputpowergrid Output
21000 MW
Low SlotsLow Slots
Med SlotsMed Slots
High SlotsHigh Slots
CPU OutputCPU Output
540 tf
Launcher hardpointsLauncher hardpoints
0 hardpoints
Turret hardpointsTurret hardpoints
8 hardpoints
400 points
Upgrade HardpointsUpgrade Hardpoints
3 hardpoints


Recharge timeRecharge time
1000 s
Capacitor CapacityCapacitor Capacity
7000 GJ


Maximum Targeting RangeMaximum Targeting Range
73 km
Max  Locked TargetsMax Locked Targets
RADAR Sensor StrengthRADAR Sensor Strength
20 points
Signature RadiusSignature Radius
380 m
Scan ResolutionScan Resolution
95 mm


Shield CapacityShield Capacity
6000 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
2500 s


Armor HitpointsArmor Hitpoints
7000 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
20 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
25 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
35 %


Drone CapacityDrone Capacity
75 m3
Drone BandwidthDrone Bandwidth
50 Mbit/sec


Rig SizeRig Size


Apocalypse Blueprint i Apocalypse Blueprint

Required skills

Primary Skill required
Amarr Battleship Amarr Battleship I
Spaceship CommandSpaceship Command IV
Amarr BattlecruiserAmarr Battlecruiser III
Spaceship CommandSpaceship Command III
Amarr CruiserAmarr Cruiser III
Spaceship CommandSpaceship Command II
Amarr DestroyerAmarr Destroyer III
Amarr FrigateAmarr Frigate III


Tech I
i Apocalypse
Tech II
i Paladin
i Apocalypse Imperial Issue
i Apocalypse Navy Issue


Amarr fleet sniper of choice

The Apocalypse offers a few things that the Armageddon and Abaddon do not.

First is cap stability. Its 50% cap bonus with lasers combined with its superior capacitor strength allows this beast to permanently fire its laser turrets without wasting precious mid slots and low slots on capacitor modules. This allows the pilot to fit additional tank/dps/whatever modules instead.

Secondly and most importantly, the Apocalypse's range bonus is what truly sets it apart from the other Amarr battleship options. Simply put, greater range makes it the superior Amarr sniper.

Additional Images

Below are additional ships images. Click the image below for a larger version:

See Also

Apocalypse (Fitting)

Amarr Starships

Frigates Tech 1 Frigates: CrucifierExecutionerImpairorInquisitorMagnatePunisherTormentor | Faction Frigates: Amarr Navy Slicer
Tech 2 Assault Ships: VengeanceRetribution | Interceptors: CrusaderMalediction | Covert Ops: AnathemaPurifier | Electronic Attack Ships: Sentinel
Destroyers Tech 1 Destroyers: CoercerDragoon
Tech 2 Interdictors: Heretic
Cruisers Tech 1 Cruisers: ArbitratorAugororOmenMaller | Faction Cruisers: Omen Navy IssueAugoror Navy Issue
Tech 2 Heavy Assault Ships: ZealotSacrilege | Recon Ships: PilgrimCurse | Heavy Interdictors: Devoter | Logistics: Guardian
Tech 3 Strategic Cruisers: Legion
Battlecruisers Tech 1 Combat Battlecruisers: ProphecyHarbinger | Attack Battlecruisers: Oracle | Faction Battlecruisers: Harbinger Navy Issue
Tech 2 Command Ships: AbsolutionDamnation
Battleships Tech 1 Battleships: ArmageddonApocalypseAbaddon | Faction Battleships: Apocalypse Navy IssueArmageddon Navy IssueArmageddon Imperial IssueApocalypse Imperial Issue
Tech 2 Black Ops: Redeemer | Marauders: Paladin
Industrials Tech 1 Industrials: SigilBestower | Freighter: Providence
Tech 2 Transport Ships: Impel | Blockade Runners: Prorator | Jump Freighters: Ark
Capitals Tech 1 Carrier: Archon | Dreadnought: Revelation | Supercarrier: Aeon | Titan: Avatar

Factions with unique Spacecraft

Amarr Empire Caldari State Gallente Federation Minmatar Republic Jove Empire Sisters of EVE Angel Cartel Blood Raider Covenant Guristas Pirates Sansha's Nation Serpentis Corporation