Implants are special items that plug directly into the pilot's head, providing increased abilities to their user. There are five implants for attribute enhancers and five more slots for skill hardwirings. Once an implant is plugged in, it can only be removed by selecting and destroying it, or by being pod killed.
There are five different groups of attribute implants to boost the five respective character attributes of Intelligence, Perception, Charisma, Willpower and Memory. Each attribute implant increases the corresponding attribute by a number of points ranging from 1 to 5. While attribute enhancers with stronger effects exist, they are not available in game.
List of Attribute Enhancers
In addition to the standard implants, special so-called Pirate Implant Sets provide additional abilities in addition to attribute improvements.
Skill hardwiring implants are also available in EVE. They boost various skills to give you the edge in combat or increased speed to elude your enemy.
How to get and use implants
Acquiring implants can be quite difficult as their main source is through agent rewards and rare loot drops. Storyline agents occasionally give them out as a reward, you can also buy some implants from the various loyalty point stores around the EVE universe.
Each character can hold up to 10 different implants. Five slots are reserved for the various attribute implants, and the rest are for hardwiring implants. To be able to plug in your implant you will also need the Science skill and the Cybernetics skill.
Implants sold on the market tend to be quite expensive and rare due to the limited supply available.
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