Hull: Maller Class
Role: Heavy Assault Ship
Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective heavy assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.
Developer: Khanid Innovation
In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.
Amarr Cruiser Skill Bonus: 5% bonus to Heavy Assault Missile damage and 5% bonus to all armor resistances per level
Heavy Assault Ship Skill Bonus: 5% reduction of capacitor recharge time and 5% bonus to Missile Launcher rate of fire per level
|
powergrid Output
1,030 MW |
Low Slots
5 |
Med Slots
4 |
High Slots
6 |
CPU Output
400 tf |
Launcher hardpoints
5 |
Turret hardpoints
4 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
198 m/sec |
Inertia Modifier
0.44 |
Fusion Propulsion Strength
8 points |
Mass
12,290,000 kg |
Volume
118000 m3 |
Capacity
615 m3 |
Recharge time
335.00 sec |
Capacitor Capacity
1625 Energy |
Maximum Targeting Range
50 km |
Max Locked Targets
7 |
RADAR Sensor Strength
15 points |
Signature Radius
140 m |
Scan Resolution
260 mm |
Shield Capacity
1393 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
87.5 % |
Shield Kinetic Damage Resistance
70 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
1,250.00 sec |
Armor Hitpoints
2,088 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
80 % |
Armor Kinetic Damage Resistance
62.5 % |
Armor Thermal Damage Resistance
35 % |
Drone Capacity
15 m3 |
Drone Bandwidth
15 Mbit/sec |
Tech Level
2 |
Meta Level
5 |
| |
| Primary Skill required |
Amarr Cruiser V |
Spaceship Command III |
Amarr Frigate IV |
Spaceship Command I |
| Secondary Skill required |
Heavy Assault Ships I |
Assault Ships IV |
Spaceship Command III |
Engineering V |
Mechanic V |
Weapon Upgrades V |
Gunnery II |
Spaceship Command V |
| Skill / Science |
Amarrian Starship Engineering 1 |
Mechanical Engineering 1 |
| Skill / Mechanic |
Cruiser Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Cruiser |
Maller 1 |
| Material / Mineral |
Morphite 110 |
| Commodity / Tool |
R.A.M.- Starship Tech 12 |
| Commodity / General |
Construction Blocks 138 |
| Commodity / Construction Components |
Fusion Thruster 110 |
Radar Sensor Cluster 110 |
Nanoelectrical Microprocessor 110 |
Tungsten Carbide Armor Plate 330 |
Antimatter Reactor Unit 220 |
Tesseract Capacitor Unit 220 |
Linear Shield Emitter 330 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 40,414 |
Pyerite 18,973 |
Mexallon 6,988 |
Isogen 3,307 |
Zydrine 248 |
Megacyte 41 |
Morphite 100 |
| Commodity / General |
Construction Blocks 125 |
| Commodity / Construction Components |
Fusion Thruster 100 |
Radar Sensor Cluster 100 |
Nanoelectrical Microprocessor 100 |
Tungsten Carbide Armor Plate 300 |
Antimatter Reactor Unit 200 |
Tesseract Capacitor Unit 200 |
Linear Shield Emitter 300 |
|
Accuracy: Accurate
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