The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.
Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.
Special Abilities:
10% reduction in Capital Energy Turret capacitor use per level
5% bonus to Capital Energy Turret rate of fire per level
99% reduction in CPU need for Siege Module |
powergrid Output
650,000 MW |
Low Slots
8 |
Med Slots
4 |
High Slots
4 |
CPU Output
650 tf |
Launcher hardpoints
0 |
Turret hardpoints
3 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
65 m/sec |
Inertia Modifier
0.0455 |
Mass
1,237,500,000 kg |
Volume
18500000 m3 |
Capacity
7250 m3 |
Recharge time
4,157.55 sec |
Capacitor Capacity
57375 Energy |
Maximum Targeting Range
97.50 km |
Max Locked Targets
7 |
RADAR Sensor Strength
41 points |
Signature Radius
1.70 km |
Scan Resolution
55 mm |
Shield Capacity
140625 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
18,000.00 sec |
Armor Hitpoints
203,125 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
20 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
35 % |
Drone Capacity
250 m3 |
Drone Bandwidth
125 Mbit/sec |
CPU Need Bonus
-99 % |
Jump Drive Fuel Need
Helium Isotopes |
Maximum Jump Range
5 ly |
Jump Drive Consumption Amount
1000 |
Jump Drive Capacitor Need
0.95 % |
| |
| Primary Skill required |
Capital Ships I |
Advanced Spaceship Command V |
Spaceship Command V |
| Secondary Skill required |
Amarr Dreadnought I |
Capital Ships I |
Advanced Spaceship Command V |
Spaceship Command V |
Amarr Battleship V |
Spaceship Command IV |
Amarr Cruiser IV |
Spaceship Command III |
Amarr Frigate IV |
| Tertiary Skill required |
Jump Drive Operation I |
Navigation V |
Warp Drive Operation V |
Navigation I |
Science V |
| Skill / Mechanic |
Capital Ship Construction 3 |
| Commodity / Capital Construction Components |
Capital Propulsion Engine 22 |
Capital Turret Hardpoint 33 |
Capital Sensor Cluster 17 |
Capital Armor Plates 28 |
Capital Capacitor Battery 28 |
Capital Power Generator 28 |
Capital Shield Emitter 11 |
Capital Jump Drive 11 |
Capital Drone Bay 22 |
Capital Computer System 11 |
Capital Construction Parts 22 |
Capital Siege Array 33 |
| Waste |
Waste Factor 10%
|
| Commodity / Capital Construction Components |
Capital Propulsion Engine 20 |
Capital Turret Hardpoint 30 |
Capital Sensor Cluster 15 |
Capital Armor Plates 25 |
Capital Capacitor Battery 25 |
Capital Power Generator 25 |
Capital Shield Emitter 10 |
Capital Jump Drive 10 |
Capital Drone Bay 20 |
Capital Computer System 10 |
Capital Construction Parts 20 |
Capital Siege Array 30 |
|
Accuracy: Accurate
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