Name: Purifier
Hull: Inquisitor Class
Role: Stealth Bomber
Specifically engineered to fire cruise missiles, stealth bombers represent the next generation in covert ops craft. Advanced techniques in spatial distortion technology enable them to potentially fly faster when cloaked than when uncloaked - a fact which, coupled with their considerable firepower, makes them extremely dangerous in the hands of an accomplished pilot.
In addition, stealth bombers' extremely advanced missile navigation subroutines are able to triangulate a cruise missile's trajectory in advance, resulting in a decreased factor of signature radius and making the missile more effective against smaller targets.
Developer: Viziam
Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
Amarr Frigate Skill Bonus: 5% bonus to Cruise Missile damage and -16.66% reduction in Explosion Radius of Cruise Missiles per level
Covert Ops Skill Bonus: 5% bonus to Cruise Missile and bomb EM damage and and multiplies the cloaked velocity by 125% per level
Role Bonus: -99% reduction in Cruise Launcher powergrid needs, -99% reduction in Bomb Launcher CPU use and -100% targeting delay after decloaking
Note: can fit covert cynosural field generators |
powergrid Output
45 MW |
Low Slots
3 |
Med Slots
3 |
High Slots
5 |
CPU Output
230 tf |
Launcher hardpoints
3 |
Turret hardpoints
2 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
228 m/sec |
Inertia Modifier
4.35 |
Fusion Propulsion Strength
6 points |
Mass
1,396,000 kg |
Volume
28100 m3 |
Capacity
260 m3 |
Recharge time
250.00 sec |
Capacitor Capacity
312.5 Energy |
Maximum Targeting Range
60 km |
Max Locked Targets
6 |
RADAR Sensor Strength
17 points |
Signature Radius
45 m |
Scan Resolution
450 mm |
Missile Damage Bonus
25 x |
Tech Level
2 |
Meta Level
5 |
Explosion Radius Bonus
0.167 % |
covertOpsStealthBomberCloakModuleDelay
5.00 sec |
Bomb Deployment CPU Bonus
0.01 x |
Jump Harmonics
2 |
Shield Capacity
212 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
62.5 % |
Shield Kinetic Damage Resistance
47.5 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
625.00 sec |
Armor Hitpoints
387 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
40 % |
Armor Kinetic Damage Resistance
34.375 % |
Armor Thermal Damage Resistance
35 % |
| |
| Primary Skill required |
Amarr Frigate V |
Spaceship Command I |
| Secondary Skill required |
Covert Ops I |
Spaceship Command III |
Electronics Upgrades V |
Electronics II |
Engineering II |
| Skill / Science |
Amarrian Starship Engineering 1 |
Rocket Science 1 |
| Skill / Mechanic |
Frigate Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Frigate |
Inquisitor 1 |
| Material / Mineral |
Tritanium 1,217 |
Pyerite 782 |
Mexallon 642 |
Isogen 1 |
Nocxium 2 |
Zydrine 14 |
Megacyte 2 |
Morphite 28 |
| Commodity / Tool |
R.A.M.- Starship Tech 2 |
| Commodity / General |
Construction Blocks 22 |
| Commodity / Construction Components |
Fusion Thruster 33 |
Radar Sensor Cluster 44 |
Nanoelectrical Microprocessor 39 |
Tungsten Carbide Armor Plate 22 |
Antimatter Reactor Unit 44 |
Tesseract Capacitor Unit 22 |
Linear Shield Emitter 22 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 15,600 |
Pyerite 12,058 |
Mexallon 3,150 |
Isogen 4 |
Nocxium 6 |
Zydrine 13 |
Megacyte 3 |
Morphite 25 |
| Commodity / General |
Construction Blocks 20 |
| Commodity / Construction Components |
Fusion Thruster 30 |
Radar Sensor Cluster 40 |
Nanoelectrical Microprocessor 35 |
Tungsten Carbide Armor Plate 20 |
Antimatter Reactor Unit 40 |
Tesseract Capacitor Unit 20 |
Linear Shield Emitter 20 |
|
Accuracy: Accurate
This page was approved
Additional Images
Below are additional ships images. Click the image below for a larger version:
Rating: 0.0/5 (0 votes cast)
Top Contributors For This Page