The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% bonus to armor resistances per level. |
powergrid Output
45 MW |
Low Slots
4 |
Med Slots
2 |
High Slots
4 |
CPU Output
115 tf |
Launcher hardpoints
0 |
Turret hardpoints
3 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
287 m/sec |
Inertia Modifier
2.95 |
Fusion Propulsion Strength
5 points |
Mass
1,047,000 kg |
Volume
28600 m3 |
Capacity
135 m3 |
Recharge time
281.25 sec |
Capacitor Capacity
425 Energy |
Maximum Targeting Range
25 km |
Max Locked Targets
5 |
RADAR Sensor Strength
9 points |
Signature Radius
38 m |
Scan Resolution
610 mm |
Shield Capacity
391 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
625.00 sec |
Armor Hitpoints
469 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
20 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
35 % |
Tech Level
1 |
| |
| Primary Skill required |
Amarr Frigate III |
Spaceship Command I |
| Material / Mineral |
Tritanium 22,570 |
Pyerite 6,072 |
Mexallon 2,919 |
Isogen 397 |
Nocxium 87 |
Zydrine 17 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 20,518 |
Pyerite 5,520 |
Mexallon 2,654 |
Isogen 361 |
Nocxium 79 |
Zydrine 15 |
|
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