In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.
While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.
Special Abilities:
5% bonus to kinetic missile damage per level
5% bonus to Capital Launcher rate of fire per level
99% reduction in CPU need for Siege Module |
powergrid Output
450,000 MW |
Low Slots
5 |
Med Slots
7 |
High Slots
4 |
CPU Output
875 tf |
Launcher hardpoints
3 |
Turret hardpoints
1 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
60 m/sec |
Inertia Modifier
0.0391 |
Mass
1,320,000,000 kg |
Volume
16250000 m3 |
Capacity
9500 m3 |
Recharge time
3,532.56 sec |
Capacitor Capacity
48750 Energy |
Maximum Targeting Range
115 km |
Max Locked Targets
7 |
Gravimetric Sensor Strength
48 points |
Signature Radius
1.77 km |
Scan Resolution
45 mm |
Shield Capacity
187500 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
24,000.00 sec |
Armor Hitpoints
156,250 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
45 % |
Drone Capacity
150 m3 |
Drone Bandwidth
125 Mbit/sec |
CPU Need Bonus
-99 % |
Jump Drive Fuel Need
Nitrogen Isotopes |
Maximum Jump Range
5 ly |
Jump Drive Consumption Amount
1000 |
Jump Drive Capacitor Need
0.95 % |
| |
| Primary Skill required |
Capital Ships I |
Advanced Spaceship Command V |
Spaceship Command V |
| Secondary Skill required |
Caldari Dreadnought I |
Capital Ships I |
Advanced Spaceship Command V |
Spaceship Command V |
Caldari Battleship V |
Spaceship Command IV |
Caldari Cruiser IV |
Spaceship Command III |
Caldari Frigate IV |
| Tertiary Skill required |
Jump Drive Operation I |
Navigation V |
Warp Drive Operation V |
Navigation I |
Science V |
| Skill / Mechanic |
Capital Ship Construction 3 |
| Commodity / Capital Construction Components |
Capital Propulsion Engine 11 |
Capital Turret Hardpoint 11 |
Capital Sensor Cluster 28 |
Capital Armor Plates 11 |
Capital Capacitor Battery 17 |
Capital Power Generator 11 |
Capital Shield Emitter 28 |
Capital Jump Drive 11 |
Capital Drone Bay 11 |
Capital Computer System 28 |
Capital Construction Parts 17 |
Capital Siege Array 44 |
Capital Launcher Hardpoint 33 |
| Waste |
Waste Factor 10%
|
| Commodity / Capital Construction Components |
Capital Propulsion Engine 10 |
Capital Turret Hardpoint 10 |
Capital Sensor Cluster 25 |
Capital Armor Plates 10 |
Capital Capacitor Battery 15 |
Capital Power Generator 10 |
Capital Shield Emitter 25 |
Capital Jump Drive 10 |
Capital Drone Bay 10 |
Capital Computer System 25 |
Capital Construction Parts 15 |
Capital Siege Array 40 |
Capital Launcher Hardpoint 30 |
|
Accuracy: Accurate
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