The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
Special Ability: 10% bonus to Medium Hybrid Turret optimal range per level and 5% bonus to shield resistance per level.
|
powergrid Output
780 MW |
Low Slots
4 |
Med Slots
4 |
High Slots
6 |
CPU Output
360 tf |
Launcher hardpoints
2 |
Turret hardpoints
5 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
164 m/sec |
Inertia Modifier
0.38 |
Magpulse Propulsion Strength
6 points |
Mass
11,720,000 kg |
Volume
101000 m3 |
Capacity
250 m3 |
Recharge time
491.25 sec |
Capacitor Capacity
1375 Energy |
Maximum Targeting Range
55 km |
Max Locked Targets
7 |
Gravimetric Sensor Strength
16 points |
Signature Radius
135 m |
Scan Resolution
220 mm |
Shield Capacity
1875 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
1,250.00 sec |
Armor Hitpoints
1,329 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
45 % |
Drone Capacity
15 m3 |
Drone Bandwidth
15 Mbit/sec |
Tech Level
1 |
| |
| Primary Skill required |
Caldari Cruiser III |
Spaceship Command III |
Caldari Frigate IV |
Spaceship Command I |
| Material / Mineral |
Tritanium 608,212 |
Pyerite 152,691 |
Mexallon 39,508 |
Isogen 9,590 |
Nocxium 2,363 |
Zydrine 595 |
Megacyte 176 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 552,920 |
Pyerite 138,810 |
Mexallon 35,916 |
Isogen 8,718 |
Nocxium 2,148 |
Zydrine 541 |
Megacyte 160 |
|
Accuracy: Accurate
This page was approved
The Moa is a ship that has been described as "a collision between a giraffe and a shipping container." Asymmetrically designed, and by some accounts, downright ugly, its appearance has led many pilots to shun it for its more aesthetically pleasing brother, the Caracal.
Despite its appearances, the Moa is an effective combat ship. The bonus to shield resistances makes the ship a tough nut to crack, and its slot layout means it's configurable for a variety of jobs. Like many shield tanked ships, fitting tackling gear decreases the durability of the vessel.
While the Moa is less capable as a pure tackling ship than the Thorax, Omen or Stabber, its range bonus makes it desirable as a sniper, and it often serves as a stepping stone for pilots who want to fly a Ferox or a Rokh. The range bonus also results in pilots using the Moa with blasters, which gives it a moderately longer ranged punch than the Thorax or Vexor.
With two Tech II ship variants, the Moa is readily available outside of major trade hubs. Although not as durable as the Onyx or as long ranged as the Eagle, the Moa remains a capable ship in the hands of a well trained pilot.
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