Name: Lachesis
Hull: Celestis
Role: Combat Recon Ship
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Roden Shipyards
Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’.
Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 5% bonus to Remote Sensor Dampener effectiveness per level
Recon Ships Skill Bonus: 20% bonus to warp disruptor range and 5% bonus to Heavy Missile Launcher and Assault Missile Launcher rate of fire per level
|
powergrid Output
800 MW |
Low Slots
3 |
Med Slots
7 |
High Slots
5 |
CPU Output
450 tf |
Launcher hardpoints
3 |
Turret hardpoints
3 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
181 m/sec |
Inertia Modifier
0.47 |
Mass
12,070,000 kg |
Volume
116000 m3 |
Capacity
320 m3 |
Recharge time
343.75 sec |
Capacitor Capacity
1125 Energy |
Maximum Targeting Range
140 km |
Max Locked Targets
10 |
Magnetometric Sensor Strength
30 points |
Signature Radius
155 m |
Scan Resolution
270 mm |
Shield Capacity
1125 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
77.5 % |
Shield Thermal Damage Resistance
50 % |
Shield recharge time
1,250.00 sec |
Armor Hitpoints
1,406 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
75.625 % |
Armor Thermal Damage Resistance
59.375 % |
Drone Capacity
40 m3 |
Drone Bandwidth
40 Mbit/sec |
CPU Need Bonus
-95 % |
Tech Level
2 |
Meta Level
5 |
covertOpsStealthBomberCloakModuleDelay
5.00 sec |
| |
| Primary Skill required |
Gallente Cruiser V |
Spaceship Command III |
Gallente Frigate IV |
Spaceship Command I |
| Secondary Skill required |
Recon Ships I |
Covert Ops IV |
Spaceship Command III |
Electronics Upgrades V |
Electronics II |
Engineering II |
Signature Analysis V |
Electronics I |
Spaceship Command V |
| Skill / Science |
Gallentean Starship Engineering 1 |
Mechanical Engineering 1 |
| Skill / Mechanic |
Cruiser Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Cruiser |
Celestis 1 |
| Material / Mineral |
Megacyte 18 |
Morphite 110 |
| Commodity / Tool |
R.A.M.- Starship Tech 12 |
| Commodity / General |
Construction Blocks 55 |
| Commodity / Construction Components |
Ion Thruster 88 |
Magnetometric Sensor Cluster 330 |
Photon Microprocessor 220 |
Crystalline Carbonide Armor Plate 220 |
Fusion Reactor Unit 138 |
Oscillator Capacitor Unit 138 |
Pulse Shield Emitter 220 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 42,738 |
Pyerite 2,548 |
Mexallon 266 |
Isogen 347 |
Nocxium 44 |
Zydrine 110 |
Megacyte 64 |
Morphite 100 |
| Commodity / General |
Construction Blocks 50 |
| Commodity / Construction Components |
Ion Thruster 80 |
Magnetometric Sensor Cluster 300 |
Photon Microprocessor 200 |
Crystalline Carbonide Armor Plate 200 |
Fusion Reactor Unit 125 |
Oscillator Capacitor Unit 125 |
Pulse Shield Emitter 200 |
|
Accuracy: Accurate
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