The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers.
Special Ability: 10% bonus to Kinetic missile damage and 5% bonus to EM, Explosive, and Thermal missile damage per level. |
powergrid Output
30 MW |
Low Slots
2 |
Med Slots
3 |
High Slots
4 |
CPU Output
150 tf |
Launcher hardpoints
4 |
Turret hardpoints
0 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
296 m/sec |
Inertia Modifier
2.71 |
Magpulse Propulsion Strength
4 points |
Mass
1,163,000 kg |
Volume
19700 m3 |
Capacity
305 m3 |
Recharge time
187.50 sec |
Capacitor Capacity
250 Energy |
Maximum Targeting Range
40 km |
Max Locked Targets
3 |
Gravimetric Sensor Strength
10 points |
Signature Radius
47 m |
Scan Resolution
465 mm |
Shield Capacity
391 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
625.00 sec |
Armor Hitpoints
313 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
45 % |
Tech Level
1 |
| |
| Primary Skill required |
Caldari Frigate III |
Spaceship Command I |
| Material / Mineral |
Tritanium 16,337 |
Mexallon 2,837 |
Isogen 947 |
Nocxium 1 |
Zydrine 1 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 14,852 |
Mexallon 2,579 |
Isogen 861 |
Nocxium 1 |
Zydrine 1 |
|
Accuracy: Accurate
This page was approved
Additional Information
Also nicknamed the kessy, the Kestrel is probably the first missile boat that starting players will use. It provides an excellent introduction to the ease of use and damage flexibility of missiles. The impressive damage bonus means that a properly handled Kestrel can pop most frigates in only a few short volleys.
That being said, new players should still be careful since the Kestrel has a very weak shield tank and tend to die quickly when subjected to continued damage. Therefore, the best type of "tanking" to do with it is Range tanking, which on level 1 combat missions can be rather easy to do given the usual long range of missles. Training in the Missile Bombardment, Missile Projection and Long Range Targeting skills will definitely help in this regard, and an afterburner should be equipped to help maintain your distance from enemy ships.
While rare, some pilots do use the Kestrel as a quick and cheap cargo hauler. Its high top speed and cargo capacity are perfect for level 1 and two transport missions, and the ample grid lets it fit two small capacitor batteries and an afterburner to help warp from the most distant of jump gates on autopilot.
Additional Images
Below are additional ships images. Click the image below for a larger version:
Rating: 5.0/5 (1 vote cast)
Top Contributors For This Page