A beam of the Lord's holy light, designed to put sinners in their proper place.
Note: you will be unable to jump for 10 minutes after activating the doomsday device. |
activation cost
27500 Energy |
powergrid usage
100,000 MW |
CPU usage
10,000 tf |
Activation time / duration
15.00 sec |
EM damage
46875 HP |
Tech Level
1 |
Reactivation Delay
3,600.00 sec |
Consumption Type
Helium Isotopes |
Consumption Quantity
75,000 |
Can Not Auto Repeat
1 |
Jump Delay Duration
600 sec |
Base Shield Damage
46875 |
Base Armor Damage
18750 |
Mass
100 kg |
Volume
8000 m3 |
| |
| Primary Skill required |
Doomsday Operation I |
Science V |
Energy Pulse Weapons V |
Engineering II |
Science II |
Advanced Weapon Upgrades V |
Weapon Upgrades V |
Gunnery II |
| Secondary Skill required |
Amarr Titan I |
Capital Ships V |
Advanced Spaceship Command V |
Spaceship Command V |
Amarr Battleship V |
Spaceship Command IV |
Amarr Cruiser IV |
Spaceship Command III |
Amarr Frigate IV |
Leadership V |
| Skill / Mechanic |
Capital Ship Construction 1 |
| Material / Mineral |
Tritanium 1,756,534 |
Pyerite 1,237,572 |
Mexallon 482,526 |
Isogen 252,912 |
Nocxium 321,785 |
Zydrine 20,572 |
Megacyte 24,562 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 1,596,849 |
Pyerite 1,125,065 |
Mexallon 438,660 |
Isogen 229,920 |
Nocxium 292,532 |
Zydrine 18,702 |
Megacyte 22,329 |
|
Accuracy: Accurate
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Judgement Doomsday Activation
The Judgement
doomsday device launches a large, bright white blast that wreaks havoc on all ships, friend or foe. The attack deals a significant amount of
EM damage, capable of taking out most battleship and below classes.
Fitting
Judgement is only capable of being equipped to the Avatar class Amarr Titan. Each race's Titan possesses its own Doomsday Device.
Videos
References
- Wikipedia.org
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