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High-Sec (Player alliance) Accuracy: Accurate
This page was approved
The High Security Alliance is formed of corporations working primarily within high security rated systems.
MissionOur primary goal is the unification of all Highsec players, corporations and alliances to form a communications hub for those who are willing to support Highsec. "We will protect our rights to operate safely without unjustified harassment, with or without CONCORD's support." - Huntara
HistoryAt the end of 2007 during the Trinity expansion release a single rookie capsuleer began her voyage into the realm of EVE. Like most new pilots she found herself time and time again facing grief tactics spawned by the overwhelming self indulgent pirates.
After a few weeks during her first adventures in space she began to realize that something was failing.
Months passed while she remained hidden in the shadows, attempting avoiding the possibility of being the next victim of someone's childish game...
During her visit of the Yulai system she noticed that CONCORD had ran into some troubles that left their organization broken and possibly weakened.
A corporation was created on 2009.03.11 and named High Security.
With the support and skills provided by her younger sister Eve Tycoon the alliance was finally created on 2009.05.12.
StrategyMuch like the popular Goonswarm venture, sheer numbers would be the key to securing peace for the Highsec systems. There are staggering amounts of capsuleers who form friendly groups and base themselves specifically in Highsec, they are also known as "carebears".
The difficulty remains same for all Highsec corporations and pilots to this day...
The High-Sec Alliance is calling the so called "carebear" type to unite and begin a final stand to repel the onslaught brought forth by grief inflicting pirates once and for all.
AlliesCorporations and alliances who share similar interests are granted a non-aggression pact. List:
War DeclarationsDuring any unjustifiable war declaration towards the alliance our member corporations are instructed to use alternative characters and corporations to continue their game play.
Corporations may also leave the alliance during wartime without permission from the alliance council and return at a later time. Corporations who use the alliance as a shield while provoking wars will be removed permanently.
Member RequirementsStrict rules are placed to make it possible to continue towards future goals. a. Must be operating mainly within inner empire space and high security rated systems
Fees:
Member GuidelinesRules are generated by the alliance committee to help protect the alliance's interests and to maintain a strict path towards the goals set forth. The High-Sec Alliance shares the rules and policies set by CCP.
1. Members may not harass other players. This includes, but is not limited to, hateful, racist, sexually explicit, threatening and harmful comments. Partial masking and alternative typing for such comments will be punishable by the same standards as the comments themselves. 2. Members may not post or communicate any real life information about other players. Top Contributors For This Page
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