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Hull: Raven Class
Role: Marauder
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
Developer: Lai Dai
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level
Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level
Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
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powergrid Output
6,500 MW |
Low Slots
4 |
Med Slots
7 |
High Slots
7 |
CPU Output
715 tf |
Launcher hardpoints
4 |
Turret hardpoints
0 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
105 m/sec |
Inertia Modifier
0.105 |
Magpulse Propulsion Strength
7 points |
Mass
105,200,000 kg |
Volume
486000 m3 |
Capacity
1225 m3 |
Recharge time
923.90 sec |
Capacitor Capacity
5625 Energy |
Maximum Targeting Range
90 km |
Max Locked Targets
10 |
Gravimetric Sensor Strength
14 points |
Signature Radius
575 m |
Scan Resolution
73 mm |
Shield Capacity
8200 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
47.5 % |
Shield Thermal Damage Resistance
40 % |
Shield recharge time
2,272.00 sec |
Armor Hitpoints
7,300 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
34.375 % |
Armor Thermal Damage Resistance
58.75 % |
Drone Capacity
75 m3 |
Drone Bandwidth
75 Mbit/sec |
Tech Level
2 |
Meta Level
5 |
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| Primary Skill required |
Caldari Battleship V |
Spaceship Command IV |
Caldari Cruiser IV |
Spaceship Command III |
Caldari Frigate IV |
Spaceship Command I |
| Secondary Skill required |
Marauders I |
Energy Grid Upgrades V |
Engineering II |
Science I |
Advanced Weapon Upgrades V |
Weapon Upgrades V |
Gunnery II |
Spaceship Command V |
| Skill / Science |
Mechanical Engineering 4 |
Caldari Starship Engineering 4 |
| Skill / Mechanic |
Battleship Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Battleship |
Raven 1 |
| Material / Mineral |
Morphite 715 |
| Commodity / Tool |
R.A.M.- Starship Tech 20 |
| Commodity / General |
Construction Blocks 330 |
| Commodity / Construction Components |
Magpulse Thruster 1,156 |
Gravimetric Sensor Cluster 771 |
Quantum Microprocessor 1,037 |
Titanium Diborite Armor Plate 5,269 |
Graviton Reactor Unit 2,201 |
Scalar Capacitor Unit 2,357 |
Sustained Shield Emitter 2,783 |
| Waste |
Waste Factor 10%
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| Material / Mineral |
Tritanium 416,769 |
Pyerite 104,214 |
Mexallon 26,107 |
Isogen 6,518 |
Nocxium 1,627 |
Zydrine 388 |
Megacyte 123 |
Morphite 650 |
| Commodity / General |
Construction Blocks 300 |
| Commodity / Construction Components |
Magpulse Thruster 1,051 |
Gravimetric Sensor Cluster 701 |
Quantum Microprocessor 943 |
Titanium Diborite Armor Plate 4,790 |
Graviton Reactor Unit 2,001 |
Scalar Capacitor Unit 2,143 |
Sustained Shield Emitter 2,530 |
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Accuracy: Accurate
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See also
Golem (Fitting)
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