Please note this list is in alphabetical order.
0 (zero) to D
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| 0.0 | 0.0 (literally, "zero-zero"), sometimes also referred to as null-sec or zero-sec, is the security rating CONCORD gives to all star systems outside of Empire influence. They have a true security status from 0.0 down to -1.00. 0.0 can also be used to collectively refer to the entirety of lawless space. See also "lo-sec" and "hi-sec".
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| ABC | Refers to the rare 0.0 ores, Arkonor, Bistot, and Crokite.
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| Aggress, Aggression | Performing an aggressive act against another pilot, such as firing upon them, repairing a pilot's ship who is aggressing another pilot, using a smartbomb that damages another pilot's ship, creating a warp bubble that prevents a ship from warping, stealing from another pilot's wreck or can, etc.
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| Aggressed | A pilot's state after performing an act of aggression. This state lasts 60 seconds. While in an aggressed state, pilots are denied permission to dock or use stargates.
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| Alpha (strike) | The instantaneous damage dealt by a single volley of guns.
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| AP | Autopilot
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| Alt | Alternate character on a player's account or an alternate character that a player uses on another account. Alts are typically not as exhaustively trained as the "main" character unless on a different account. Can also refer to every character owned by a player, except the one generally associated with them.
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| Ark | Common abbreviation for Arkonor ore, but in a different context can also refer to the Ark jumpfreighter.
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| ATB | Alloyed Tritanium Bar
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| Aura | The onboard computer that helps to introduce EVE to new players via tutorials. Also voices certain audio prompts.
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| AURORA | Auxiliary Union for Relay, Observation, Recording, & Analysis (Events). Formerly part of ISD.
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| BH | Bug Hunter. See also "ECAID".
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| Bist | Bistot ore
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| Blob | A word used to describe numerical superiority for fleets and is often used negatively. Can be used as both a verb and a noun.
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| Blinky | AKA flashy. A pilot who has committed a recent act of aggression or has a security status of -5 or lower will blink red in the Overview. Pilot's ship can be fired upon without interference from CONCORD or sentry guns. See also "kill rights".
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| Blood jump | The process of a pilot jumping to the location of their medical clone, either by deliberately being podded or by activating the self-destruct mechanism of their ship. Useful in emergencies but expensive if the original clone was fitted with augmentations (implants). Acquisition of a new medical clone is required after blood jumping to avoid loss of skill points due to a future instance of podding.
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| Blue | Term describing set standings towards other pilots/corps/alliances who are friend/friendly/ally. Comes from the default Overview "Show Info" colour of blue background with "+" sign in front. Light blue is for standings of around +5, dark blue for a standing of +10.
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| BM | Bookmark
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| BP | Blueprint
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| BPC | Blueprint Copy
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| BPO | Blueprint Original
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| BS | Battleship. See also "BB" under "Ships and Modules" below.
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| Bubble | Any of the following: Mobile Warp Disruptor Sphere; Warp Disrupt Probe used by Interdictors; or Warp Disruption Field Generator carried by Heavy Interdictors. Bubbles are used to prevent ships that are caught within range of the bubble from warping away, allowing attackers to more easily destroy their target.
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| Bubbled | A gate, station or other high traffic area where a pilot or gang has deployed a bubble. E.g., "Careful! That gate has been bubbled!" See also "bubble".
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| BYOB | Bring Your Own Blueprint
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| BYOM | Bring Your Own Minerals
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| Camp, camped, camping | An area, generally a gate or station, where a gang of players is waiting for the purpose of attacking passersby and/or war targets. Gates at the transition points between low security and 0.0 space are often camped by pilots hoping to catch travelers unaware. Pilots who are part of the camp are said to be camping. See also "gate camp".
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| Can | Refers to cargo containers jettisoned by players, secure or otherwise.
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| Cap | The capacitor of a ship.
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| Caps | Cap ships AKA Capital Ships. Generally refers to combat capital ships, Dreadnoughts, Carriers, Motherships and Titans, although two Freighters (the Orca and Rorqual) are also technically caps.
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| Carebear | An adjective for players who avoid PvP combat. Also a verb for PvE activities.
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| CCP | Crowd Control Productions (AKA your friendly overlords, the creators of EVE Online).
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| CCC | Pilot has activated a cynosural field and capital or other jump-capable ships should jump to the pilot. Often used in fleet chat when dropping capital ships on opponents.
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| Clone | A pilot's body, either in use or in storage somewhere in the EVE universe.
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| CEO | Chief Executive Officer. The person in charge of a player corporation.
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| CJ, Clone jump | The process of moving from one jump clone to another. This can allow travel across the EVE universe in the matter of moments instead of hours. (see "pod jump" and "blood jump" for differences).
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| CONCORD | The NPC police force of New Eden. CONCORD responds to criminal acts committed in 1.0 to 0.5 security space.
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| CONCORDED | Losing a ship to CONCORD. See also "Suicide Ganking".
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| CONCORDOKKEN | What happens when invoking the wrath of CONCORD. Made popular in this video by The Riz.
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| Corp | Corporation
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| CRC | Communications Relay Commission (Forum Moderators). Formerly part of ISD.
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| CSM | Council of Stellar Management
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| Cyno | Cynosural Field. A Cyno is required for a capital ship to use its jump drive.
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| Cyno Ship | A ship used for the generation of Cynosural Fields.
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| DB | Dark Blood (faction module)
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| DC | Damage Control module
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| Deaggressing | Turning off all weapons and other modules that cause aggression in order to begin the 60 second timer preventing pilots from docking or jumping through a stargate.
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| Deathstar | A starbase that is configured for fleet combat, generally used to control sovereignty in 0.0 space.
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| 'dec | War Declaration
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| DG | Dread Guristas
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| Disco | Using smart bombs to make a pretty light show.
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| DPS | Damage Per Second
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| Drag bubble | A bubble created by a Mobile Warp Disruptor Sphere within 100km of a warp-in point (generally at a gate) so the warping pilot cannot easily escape (by jumping the gate). See also "Bubble".
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E to M
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| ECAID | Equipment Certification and Anomaly Investigations Division (Bug Hunters), part of ISD.
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| Eff | Efficiency
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| EFT | Eve Fitting Tool
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| EHP | Effective hitpoints. The total number of hitpoints a ship can be said to have, taking into account shields, armor, structure, and resistances. Considers incoming fire as equally spread in damage types. Displayed in third-party tools like EVE Fitting Tool and considered a useful way to quickly determine how long a ship will last under fire.
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| Empire Space | Space controlled by one of the major NPC factions, ie: not 0.0. This includes lo-sec and hi-sec.
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| ETC | EVE Time Code, also known as GTC or Game Time Code.
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| EW, Ewar | Electronic Warfare
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| Fiend | The name by which the terrorist, Aki Onikori, more commonly goes by
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| FC, Fleet Commander | A pilot who is in charge of controlling and guiding pilots in fleet formation and operations. Top position in fleet structure.
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| FTL |
- Faster than light.
- "For the Loss". Generally used to denote a failed attempt or something bad happening.
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| FTW | "For the Win". Generally used to denote a successful attempt or something good happening.
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| Gank, ganking | Refers to a tactic employed in PvP combat in which one side is heavily outnumbered by the other. Differs from "blobbing" in that ganking usually refers to smaller-scale battles.
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| Gate camp | A gate which is being camped by players for the purpose of preventing others from entering or leaving an area, extorting ransom for safe travel, or for the simple pleasure of "ganking" passing ships. Often gates in busy low security systems are camped, as well as gates which transition into 0.0 security space. Often, gate camps are "bubbled" to prevent victims from escaping. See also "camp" and "gank".
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| GM | Gamemasters are CCP staff responsible for providing customer support for EVE Online, as well as enforcing the EULA and TOS (Terms of Service) of EVE Online. They can be reached through the in-game petition system.
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| GCC | Global Criminal Cooldown, or Global Criminal Countdown. A timer indicating the player has performed a criminal action in Empire space. Displayed as red text in the top left corner of the display.
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| GF | Good Fight. Used to indicate acknowledgment/honor to another pilot during PvP.
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| Griefer | A griefer is a player who plays in order to irritate and harass other players, rather than in pursuit of game objectives.
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| GTC | Game Time Code, also referred to as an ETC or EVE Time Code.
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| Hardpoint | A slot on ships in which only a specific type of module can be placed. Usually refers to slots for weapons, such as turret hardpoints or launcher hardpoints.
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| HC | Help Channel
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| HW | Heavy Water, a type of fuel. Starbase towers consume an amount of Heavy Water based on how much CPU they utilize. HW is also consumed by a Rorqual when it has activated its Industrial Core.
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| Hed | Hedbergite ore
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| Hem, Hemo | Hemorphite ore
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| Hi-sec | High security space. Has a CONCORD security rating of 0.5 to 1.0.
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| Hot drop | See the Hot drop page for more detailed information.
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| Hull tanking | The ill-advised practice of using a ship's hull as the principle damage sink in PvP or PvE instead of shields or armor. Not advisable as it is usually results in Fail (or failure).
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| IC |
- In Character. Used by roleplayers to indicate that they have been playing in character rather than out of character, or that they're changing mode from speaking out of character to in character.
- Interstellar Correspondent. A roving reporter whose news often shows up in the EVE Alliance News.
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| IGB | In Game Browser
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| IG | In Game
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| Insignia | A form of payment received as loot usually from storyline missions.
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| Invention | A means of creating a blueprint copy of a Tech Level 2 item.
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| ISD | Interstellar Services Department
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| ISK | InterStellar Kredits, EVE's premier currency.
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| IPO | Initial Public (share) Offering
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| JC | Jump Clone. See also "clone" and "clone jumping".
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| Kern | Kernite ore
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| Killboard | A website where a pilot, Corporation, or Alliance posts killmails.
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| Kill rights | When one pilot performs an act of aggression against another pilot, the other pilot is given kill rights and may fire upon the aggressor without interference from CONCORD or sentry guns. Pilots to which kill rights have been assigned flash red in the Overview, and will be listed under the Character Sheet/Kill Rights tab.
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| KM, Killmail | The notification a pilot receives when they are killed, or when they kill another pilot and strike the final blow. Found in the Character Sheet/Combat Log. See also "Killboard" and "kill rights".
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| KOS | Kill On Sight
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| Leeroy | The act of charging ahead into danger without care, usually resulting in disaster for everyone in the fleet or gang. A tactic that is sometimes as successful as hull tanking. This slang has come across from Leeroy Jenkins of World of Warcraft.
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| LO | Liquid Ozone, a type of fuel. Starbase towers consume an amount of Liquid Ozone based on how much Power Grid they utilize. Liquid Ozone is also consumed when generating a cynosural field, activating a Clone Vat Bay, or when activating a Jump Bridge at a starbase.
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| Lolfit | A very poorly fitted PvP ship, with modules wildly inappropriate for the role or bonuses of the ship in question.
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| Lo-sec | Low security space, with a CONCORD security rating from 0.1 to 0.4. Often a hang-out for pirates and very high level mission runners, among others. See also "0.0" and "hi-sec".
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| M1, M2, ... |
- Miner1, Miner2, ... (Mining Lasers).
- Moon. As in "P1 M2" (= planet 1 moon 2)
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| Main | Main character on a player's account which typically receives the most training as compared to an "alt". Can also refer to the character generally associated with a player for those players that own more than one account.
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| MCC | Melted Capacitor Console salvage, used to create rigs. See Rigs Guide and Salvaging Guide for more information.
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| ME | Mineral Efficiency (of a blueprint)
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| Medical clone | The clone located in the station a pilot will appear in after being killed.
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| Mex | Mexallon
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| Mission running | Running missions for agents. This is PvE but can risk PvP combat depending on location and mission due to piracy, suicide ganking, etc.
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N to R
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| NAP | Non-Aggression Pact. Refer to "blue" glossary entry.
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| NBSI | Not Blue, Shoot It. Usual engagement policy of corps/alliances in 0.0. "Blue" refers to having positive standing. Everyone else is considered as hostile by default, even those with neutral standings, and can (and often will) be shot on sight.
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| Neutral, Neut | Term describing a lack of standings toward pilots/corps/alliances. Neutrals in lo-sec and 0.0 security space are usually treated as if they were "red" and hostile.
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| Nocx, Nox | Nocxium
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| Noob | Depending on context, a new player or new character. Used as an insult (friendly or otherwise) between experienced players.
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| Noobship | One of the four starting ships, being the Imparior (Amarr), Ibis (Caldari), Velator (Gallente) and Reaper (Minmatar).
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| NPC | Non Player Character. If it isn't controlled by a human, it is an NPC. E.g., rats in belts, missions, etc. Corporations which are not controlled by humans, such as a pilot's starting corporation, is called an NPC Corporation. NPC Corporations run NPC Stations.
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| NPSI | Not Purple, Shoot It. Somewhat of a joke stance for picking targets to shoot at. Based on the default overview colour of gang-mates, purple. "Anyone who's not in gang is legal target." See "NRDS" and "NBSI".
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| NRDS | Not Red, Don't Shoot. An engagement policy of corps/alliances where "red" refers to having negative standing, leaving neutrals as "shoot only after being shot at". More usual in low security space than in 0.0, due to the greater number of genuinely friendly/indifferent neutrals in areas of higher population. See also "NBSI".
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| Null-sec | Refer to glossary entry for 0.0.
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| OOC | Out Of Character. A roleplayer may say "OOC: I'm bored" to mean "In real life I'm bored but I'm not speaking for whether my character is or not". See also "IC" (In Character).
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| OOG | Out Of Game.
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| P&P | People & Places
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| PE | Production Efficiency skill or Production Efficiency of a blueprint, depending on context.
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| Pew Pew | Refers to the act of PvP.
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| Pirate | A pilot who makes part or all of their living in EVE by attacking other pilots for fun and profit. Pirates generally make ISK by destroying other pilots' ships to recover modules or salvage, as well as demanding ransom for passage. Corporations that specialize in piracy are often called "pirate corps".
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| Plag | Plagioclase ore
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| PLEX | 30-Day Pilot's License Extension cards can be purchased on the market to extend account play time. These are usually GTCs purchased by a player using OOG currency and then put into the game for sale to others for IG currency.
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| Pod Jump | The old way to move around fast, from deep 0.0 to empire space: self-destruct pod to relocate to the medical station. See also "blood jump".
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| Point | Using a Warp Scrambler/Disruptor (whose value is measured in points).
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| POS |
- Player Owned Structure
- Pod On Sight. Also written as "PoS"
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| Prod | Production
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| PvE | Player vs EVE or Player vs Environment. This generally refers to combat vs rats and mission-running. See also "carebear".
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| PvP | Player vs player. Usually used in reference to combat but can also apply to the economic and political fields as well (eg, outbidding in markets, trying to play corporations off against each other to one's advantage, etc).
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| PWNAGE |
- Phased Weapon Navigation Array Generation Extron (A type of Target Painter).
- Getting "owned" by someone or "owning" someone, ie, one pilot so totally outclassing another pilot that they're dead in seconds and the aggressor is still there laughing.
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| Pye | Pyerite
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| Pyro | Pyroxeres ore
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| Rat | NPC Pirate
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| Ratter | Player that clears areas of NPC Pirate vessels.
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| RE, Ref Eff | Refining Efficiency
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| Red | Term describing set standings towards some pilots/corps/alliances. Describes hostility (up to point of KOS). Comes from the default Overview "Show Info" colour of red background with "-" sign in front.
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| Red box(-ing, ed) | A pilot is either actively engaging (actively shooting or ECMing) or being engaged by an opponent. See also "Yellow box".
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| Ref | Refining
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| RL |
- Real Life.
- Rocket Launcher.
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| RoF | Rate of Fire
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| RR | Remote Repair, can refer to either Remote Armor Repairers and Shield Transporters, or to the tactic of using those items in a fleet to keep ships alive. See "Spider Tank".
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S to Z
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| Safe spot | A bookmarked location in space which is not readily accessible by hostile pilots, and is often used as a means of temporarily escaping said pilots in the current system. See Safe Spot Bookmarking for more information on creating and using safe spots.
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| Safe up | The act of warping to a "safe spot" when hostiles arrive in system. Often heard shouted by friendly pilots as a warning that hostiles just entered or are about to enter the system. See also "safe spot".
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| SC | Squad Commander, a position in the fleet structure. Lowest commander position, below Wing Commander. Under it is only 10 pilots, one squad.
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| Scord | Scordite ore
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| Sec status | Security status. The CONCORD ranking of how secure a star system is, displayed as a value from 0.0 to 1.0
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| Sisi | Singularity, a public test server.
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| Sling bubble | A bubble created by a Mobile Warp Disruptor Sphere within 100km of a warp-in point (generally at a gate) so the warping pilot cannot easily escape (by jumping the gate). See also "bubble".
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| SP | Skill Points
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| Stront | Strontium Clathrates, a type of fuel. Strontium is consumed by a starbase when it enters reinforced mode. Strontium is also utilized by capital ships for various modules including Siege, Triage and Jump Portal Generators.
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| STAR | Support Training and Resources - (Player Support), part of ISD.
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| Soon | This is CCP's motto for upcoming changes to EVE. Usage: "When is xy change coming?" Answer: "Soon." Originally used to poke fun at features long promised but not delivered, but since adopted by the developers to describe upcoming content without a specific release date.
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| Spider Tank | The use of remote repair to allow a fleet of ships to tank incoming fire. Allows for far more tank in a large fleet than any ship could manage on its own. See also "RR".
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| SSS | Used to indicate a pilot is in a safespot and that the fleet can/should warp to the pilot.
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| Suicide ganking | Killing outside the strict bounds CONCORD set in hi-sec space results in a police response on those responsible for attacking. Suicide ganking is deliberately killing another pilot knowing CONCORD will destroy the aggressor's ship just so the aggressor can loot the target. This is normally done by a gang in order to get enough damage on the target in the time it takes for CONCORD to respond.
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| T1 | Tech Level 1. These are considered the basic items EVE and are generally characterized as having blueprint originals available for sale by NPC Corporations.
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| T2 | Tech Level 2. These are considered advanced items which have certain benefits over their Tech Level 1 counterparts. Blueprint originals for Tech Level 2 items were previously only available via a lottery but can now only be purchased from other players. The most common method of manufacturing Tech Level 2 items is via blueprint copies obtained through Invention.
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| T3 | Tech Level 3. Current Tech 3 products are the Strategic Cruisers introduced in the Apocrypha expansion.
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| Tackling | Pinning down an enemy with a Warp Jammer/Scrambler or Webifier until reinforcements arrive.
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| Tier-3 | These are battleships which were added after the initial Tech Level 1 and Tech Level 2 battleships. They are technically considered Tech Level 1 battleships. The Tier-3 battleships are the Abaddon (Amarr), Rokh (Caldari), Hyperion (Gallente) and Maelstrom (Minmatar). Not to be confused with Tech Level 3.
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| Topes | Isotopes, a type of fuel. Helium, Hydrogen, Nitrogen and Oxygen Isotopes are used to power capital ship jump drives and are used as fuel by starbase towers.
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| TQ | Tranquility, the main EVE server.
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| Trit | Tritanium
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| TS |
- True Sansha
- Teamspeak, one of the out of game communications programs used for live voice chat, eg, corp chat, alliance chat, gang and fleet (to name just four uses).
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| True sec status | How dangerous a star system really is. This value ranges from -1.00 to 1.00. The lower the value, the more dangerous but higher the chance of bigger rats and valuable ores that can be found (the reverse is true for systems approaching sec status 1.00). CONCORD does not display the true security status of systems, instead rounding it to the nearest decimal point. They also do not display the true security status of 0.0 systems, instead choosing to simply label them as "0.0".
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| WC | Wing Commander, a position in the fleet structure. Middle position, between the Fleet Commander and Squad Commanders.
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| Webbed | To be targeted and slowed down by a Stasis Webifier.
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| WT | War target
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| WTA | Want to Auction
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| WTB | Want To Buy
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| WTS | Want to Sell
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| WTT | Want to Trade
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| Veld | Veldspar ore
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| X | Typed in a chat channel to show a pilot wants to join a gang.
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| XXX | Typed in a fleet or other chat channel to indicate a pilot is actually engaged with the enemy and requires assistance.
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| Yar, Yarr | Refers to the act of piracy.
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| YARR | Yulai Archives and Records Repository, part of ISD. Moderates the EVElopedia.
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| Yellow box(-ing, ed) | A pilot is either being targeted by or is targeting an opponent. See also "Red box".
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| Zyd | Zydrine
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Ships and Modules
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A list of abbreviations for ships and modules.
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| AB | AfterBurner
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| AC | Autocannon
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| AF | Assault Frigate
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| AML | Assault Missile Launcher.
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| AS | Assault Ship
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| Apoc | Apocalypse (Amarr Battleship)
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| BB |
- Normally refers to Blackbird (Caldari Cruiser)
- Sometimes refers to Battleship (BB as a designation for battleships comes from naval terminology)
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| BCS | Ballistic Control System
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| CCC | Capacitor Control Circuit rig
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| CM | Cruise Missile. Long range, moderate damage missile fired from Cruise Missile Launchers by Battleships and Stealth Bombers. Better against smaller, faster targets than Torps.
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| CML | Cruise Missile Launcher.
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| CN | Caldari Navy
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| CNR | Caldari Navy Raven. AKA Raven Navy Issue. The king of level 4 mission runners before Marauders were released.
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| CS | Command Ship
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| DCU |
- Damage Control module
- Drone Control Unit module
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| DD or DDD | Doomsday Device, a Titan-class weapon similar to Smartbombs but much more powerful.
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| Domi |
- Dominix (Gallente Battleship)
- Domination, Angel faction modules.
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| Dread | Dreadnought, a capital class ship which is the next ship class up from the battleship.
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| EANM | Energized Adaptive Nano Membrane
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| ECCM | Electronic Counter Counter Measures
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| ECM | Electronic Counter Measures
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| Geddon | Armageddon (Amarr Battleship)
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| HAC | Heavy Assault Cruiser
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| HAM | Heavy Assault Missile. Short range, high damage missile fired from Cruisers and Battlecruisers. Better against larger, slower targets than HMs.
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| HAML | Heavy Assault Missile Launcher.
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| Harv | Harvester Mining Drone
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| HIC, Hictor, Hactor | Heavy Interdictor Cruiser
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| HM | Heavy Missile. Long range, moderate damage missile fired from Cruisers and Battlecruisers. Better against smaller, faster targets than HAMs.
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| HML | Heavy Missile Launcher.
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| Imi | Imicus (Gallente Frigate)
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| LAR | Large Armor Repair
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| MAPC | Micro Auxilliary Power Core
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| MAR | Medium Armor Repair
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| Mega | Megathron (Gallente Battleship) or Megacyte, depending on context.
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| MWD | Micro Warp Drive
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| Nano | Usually refers to a style of ship fitting based around pure speed over of defense. May also refer to the module Nanofiber Internal Structure from which the fitting gets its name.
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| OD, ODI | Overdrive Injector
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| PDS, PDU | Power Diagnostic Systems. The term PDU is historical, in that this piece of equipment was known as a Power Diagnostic Unit.
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| 'Pest | Tempest (Minmatar Battleship)
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| 'Phoon | Typhoon (Minmatar Battleship)
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| Rax | Thorax (Gallente Cruiser)
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| RCU | Reactor Control Unit
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| Scorp | Scorpion (Caldari Battleship)
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| Scram | A Warp Scrambler/Disruptor module
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| SL | Siege Launcher. Used to fire Torpedos.
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| SPR | Shield Power Relay
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| TD | Tracking Disruptor
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| Thron | Megathron (Gallente Battleship)
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| Torp | Torpedo. Short range, high damage missile fired from Siege Launchers by Battleships. Better against larger, slower targets than CMs.
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| TP | Target Painter
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| Vaga | Vagabond (Minmatar Heavy Assault Ship)
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Emotes, Emoticons
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These are the strange, wierd and typical signs that experienced players tend to use. For a list of phrase abbreviations please see the Chatting lexicon.
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| o/ | Person waving his hand. Players use this to greet other players when entering or leaving chat.
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| \o | Person waving with his other hand.
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| \o/ | Person waving with both hands, often signifies jumping up and down with joy (or glee, depending on circumstances).
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| /o\ | Person holding his head, or slapping his hands on his forehead. Usually signifying some kind of disaster.
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| o7 | Person saluting. Players use this when greeting others and is highly used in some corporations when addressing higher ranks e.g. Director to CEO - Director: "Hi o7"
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