Name: Flycatcher
Hull: Cormorant
Role: Interdictor
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity and 3% reduction of Light Missile damage reduction factor per level
Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage and 10% bonus to Interdiction Sphere Launcher rate of fire per level
Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship |
powergrid Output
56 MW |
Low Slots
1 |
Med Slots
5 |
High Slots
8 |
CPU Output
265 tf |
Launcher hardpoints
6 |
Turret hardpoints
3 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
315 m/sec |
Inertia Modifier
2.36 |
Magpulse Propulsion Strength
5 points |
Mass
1,572,000 kg |
Volume
52000 m3 |
Capacity
450 m3 |
Recharge time
333.33 sec |
Capacitor Capacity
500 Energy |
Maximum Targeting Range
60 km |
Max Locked Targets
7 |
Gravimetric Sensor Strength
12 points |
Signature Radius
90 m |
Scan Resolution
475 mm |
Shield Capacity
751 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
30 % |
Shield recharge time
625.00 sec |
Armor Hitpoints
600 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
55 % |
CPU Need Bonus
-99 % |
Tech Level
2 |
Meta Level
5 |
| |
| Primary Skill required |
Caldari Frigate V |
Spaceship Command I |
| Secondary Skill required |
Destroyers V |
Spaceship Command III |
| Tertiary Skill required |
Interdictors I |
Spaceship Command IV |
Interceptors IV |
Spaceship Command III |
Evasive Maneuvering V |
Navigation II |
| Skill / Science |
Mechanical Engineering 1 |
Caldari Starship Engineering 1 |
| Skill / Mechanic |
Frigate Construction 5 |
| Skill / Industry |
Industry 5 |
| Ship / Destroyer |
Cormorant 1 |
| Material / Mineral |
Morphite 11 |
| Commodity / Tool |
R.A.M.- Starship Tech 6 |
| Commodity / General |
Construction Blocks 17 |
| Commodity / Construction Components |
Magpulse Thruster 88 |
Gravimetric Sensor Cluster 44 |
Quantum Microprocessor 44 |
Titanium Diborite Armor Plate 66 |
Graviton Reactor Unit 66 |
Scalar Capacitor Unit 55 |
Sustained Shield Emitter 55 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 35,328 |
Pyerite 10,677 |
Mexallon 4,596 |
Isogen 963 |
Nocxium 299 |
Zydrine 96 |
Megacyte 8 |
Morphite 10 |
| Commodity / General |
Construction Blocks 15 |
| Commodity / Construction Components |
Magpulse Thruster 80 |
Gravimetric Sensor Cluster 40 |
Quantum Microprocessor 40 |
Titanium Diborite Armor Plate 60 |
Graviton Reactor Unit 60 |
Scalar Capacitor Unit 50 |
Sustained Shield Emitter 50 |
|
Accuracy: Accurate
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