Expanded Cargohold II

Expanded Cargohold II
Expanded Cargohold II Increases cargo hold capacity.
Structure
Structure Hitpoints Structure Hitpoints
40 HP
Cargo capacity bonus Cargo capacity bonus
27.5 %
Mass Mass
50 kg
Volume Volume
5 m3
Miscellaneous
Structure HP bonus Structure HP bonus
-20 %
Maximum Velocity Penalty Maximum Velocity Penalty
-10 %
Tech Level Tech Level
2
Meta Level Meta Level
5
Blueprint
Expanded Cargohold II Blueprint i Expanded Cargohold II Blueprint
Required skills
Primary Skill required
Hull Upgrades Hull Upgrades II
MechanicMechanic I
Material Requirements
Skill / Science
Nanite Engineering Nanite Engineering
1
Molecular Engineering Molecular Engineering
1
Skill / Industry
Industry Industry
5
Module / Expanded Cargohold
Expanded Cargohold I Expanded Cargohold I
1
Material / Mineral
Isogen Isogen
3
Nocxium Nocxium
1
Morphite Morphite
1
Commodity / Tool
R.A.M.- Armor/Hull Tech R.A.M.- Armor/Hull Tech
1
Commodity / General
Construction Blocks Construction Blocks
6
Commodity / Construction Components
Nanomechanical Microprocessor Nanomechanical Microprocessor
1
Crystalline Carbonide Armor Plate Crystalline Carbonide Armor Plate
1
Waste
? Waste Factor
10%
Variations
Tech I
i Beta Hull Mod Expanded Cargo
i Expanded Cargohold I
i Local Hull Conversion Expanded Cargo I
i Mark I Modified SS Expanded Cargo
i Type-D Altered SS Expanded Cargo
Tech II
i Expanded Cargohold II
Storyline
i Limited Expanded 'Archiver' Cargo I
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