Hull: Moa Class
Role: Heavy Assault Ship
Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range.
Developer: Ishukone
Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
Caldari Cruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range per level and 5% bonus to shield resistances per level.
Heavy Assault Ship Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to Medium Hybrid Turret damage per level
|
powergrid Output
875 MW |
Low Slots
4 |
Med Slots
5 |
High Slots
6 |
CPU Output
438 tf |
Launcher hardpoints
2 |
Turret hardpoints
5 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
164 m/sec |
Inertia Modifier
0.45 |
Magpulse Propulsion Strength
7 points |
Mass
11,720,000 kg |
Volume
101000 m3 |
Capacity
450 m3 |
Recharge time
335.00 sec |
Capacitor Capacity
1375 Energy |
Maximum Targeting Range
70 km |
Max Locked Targets
8 |
Gravimetric Sensor Strength
18 points |
Signature Radius
150 m |
Scan Resolution
210 mm |
Shield Capacity
2109 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
70 % |
Shield Thermal Damage Resistance
80 % |
Shield recharge time
1,250.00 sec |
Armor Hitpoints
1,266 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
62.5 % |
Armor Thermal Damage Resistance
86.25 % |
Tech Level
2 |
Meta Level
5 |
| |
| Primary Skill required |
Caldari Cruiser V |
Spaceship Command III |
Caldari Frigate IV |
Spaceship Command I |
| Secondary Skill required |
Heavy Assault Ships I |
Assault Ships IV |
Spaceship Command III |
Engineering V |
Mechanic V |
Weapon Upgrades V |
Gunnery II |
Spaceship Command V |
| Skill / Science |
Mechanical Engineering 1 |
Caldari Starship Engineering 1 |
| Skill / Mechanic |
Cruiser Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Cruiser |
Moa 1 |
| Material / Mineral |
Morphite 110 |
| Commodity / Tool |
R.A.M.- Starship Tech 12 |
| Commodity / General |
Construction Blocks 138 |
| Commodity / Construction Components |
Magpulse Thruster 110 |
Gravimetric Sensor Cluster 110 |
Quantum Microprocessor 110 |
Titanium Diborite Armor Plate 330 |
Graviton Reactor Unit 220 |
Scalar Capacitor Unit 220 |
Sustained Shield Emitter 330 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 84,888 |
Pyerite 9,449 |
Mexallon 1,591 |
Nocxium 1,987 |
Zydrine 60 |
Megacyte 35 |
Morphite 100 |
| Commodity / General |
Construction Blocks 125 |
| Commodity / Construction Components |
Magpulse Thruster 100 |
Gravimetric Sensor Cluster 100 |
Quantum Microprocessor 100 |
Titanium Diborite Armor Plate 300 |
Graviton Reactor Unit 200 |
Scalar Capacitor Unit 200 |
Sustained Shield Emitter 300 |
|
Accuracy: Accurate
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