Coercer

Coercer
Coercer Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.

Destroyer Skill Bonus: 10% bonus to Small Energy Turret tracking speed and -10% reduction in Small Energy Turret Capacitor usage per level

Penalty: -25% rate of fire for all turrets
Bonus: 50% bonus to optimal range for small energy turrets
Fitting
powergrid Output powergrid Output
75 MW
Low Slots Low Slots
4
Med Slots Med Slots
1
High Slots High Slots
8
CPU Output CPU Output
160 tf
Launcher hardpoints Launcher hardpoints
0
Turret hardpoints Turret hardpoints
8
Calibration Calibration
400 points
Upgrade Hardpoints Upgrade Hardpoints
3
Structure
Max Velocity Max Velocity
252 m/sec
Inertia Modifier Inertia Modifier
2.39
Fusion Propulsion Strength Fusion Propulsion Strength
6 points
Mass Mass
1,665,000 kg
Volume Volume
47000 m3
Capacity Capacity
300 m3
Capacitor
Recharge time Recharge time
375.00 sec
Capacitor Capacity Capacitor Capacity
562.5 Energy
Targeting
Maximum Targeting Range Maximum Targeting Range
30 km
Max  Locked Targets Max Locked Targets
6
RADAR Sensor Strength RADAR Sensor Strength
10 points
Optimal Range Bonus Optimal Range Bonus
50 %
Signature Radius Signature Radius
83 m
Scan Resolution Scan Resolution
525 mm
Shield
Shield Capacity Shield Capacity
625 HP
Shield Em Damage Resistance Shield Em Damage Resistance
0 %
Shield Explosive Damage Resistance Shield Explosive Damage Resistance
50 %
Shield Kinetic Damage Resistance Shield Kinetic Damage Resistance
40 %
Shield Thermal Damage Resistance Shield Thermal Damage Resistance
20 %
Shield recharge time Shield recharge time
625.00 sec
Armor
Armor Hitpoints Armor Hitpoints
782 HP
Armor Em Damage Resistance Armor Em Damage Resistance
50 %
Armor Explosive Damage Resistance Armor Explosive Damage Resistance
20 %
Armor Kinetic Damage Resistance Armor Kinetic Damage Resistance
25 %
Armor Thermal Damage Resistance Armor Thermal Damage Resistance
35 %
Miscellaneous
Tech Level Tech Level
1
Blueprint
Coercer Blueprint i Coercer Blueprint
Required skills
Primary Skill required
Amarr Frigate Amarr Frigate III
Spaceship CommandSpaceship Command I
Secondary Skill required
Destroyers Destroyers I
Spaceship CommandSpaceship Command III
Material Requirements
Material / Mineral
Tritanium Tritanium
55,301
Pyerite Pyerite
20,130
Mexallon Mexallon
5,359
Isogen Isogen
1,125
Zydrine Zydrine
98
Megacyte Megacyte
20
Waste
? Waste Factor
10%
Reprocess
Material / Mineral
Tritanium Tritanium
50,274
Pyerite Pyerite
18,300
Mexallon Mexallon
4,872
Isogen Isogen
1,023
Zydrine Zydrine
89
Megacyte Megacyte
18

Additional Images

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Amarr Starships

Frigates T1 Frigates ExecutionerInquisitorTormentorPunishercrucifierMagnate || Faction Frigates || Amarr Navy SlicerSuccubusCruor
T2 Frigates || Assault Ships || VengeanceRetribution || Interceptors || CrusaderMalediction || Covert Ops || AnathemaPurifier || Electronic Attack Ships || Sentinel
Destroyers T1 Destroyers Coercer
T2 Destroyers || Interdictors || Heretic
Cruisers T1 Cruisers ArbitratorAugororOmenMaller || Faction Cruisers || Omen Navy IssuePhantasmAugoror Navy Issue
T2 Cruisers || Heavy Assault Ships || ZealotSacrilege || Recon Ships|| PilgrimCurse || Heavy Interdictors || Devoter
Battlecruisers T1 Battlecruisers ProphecyHarbinger
T2 Battlecruisers || Command Ships || AbsolutionDamnation
Battleships T1 Battleships ArmageddonApocalypseAbaddon || Faction Battleships|| NightmareApocalypse Navy IssueBhaalgorn
T2 Battleships || Black Ops || Redeemer || Marauders || Paladin
Industrials T1 Industrials SigilBestower • • • || Freighter || Providence
T2 Industrials || Transport Ships || Impel || Blockade Runners || Prorator || Jump Freighters || Ark
Capitals Capital Ships || Carrier || Archon || Dreadnought ||Revelation || Mothership || Aeon || Titan || Avatar


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