Noticing the alarming increase in Minmatar frigate fleets, the Royal Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.
Destroyer Skill Bonus: 10% bonus to Small Energy Turret tracking speed and -10% reduction in Small Energy Turret Capacitor usage per level
Penalty: -25% rate of fire for all turrets
Bonus: 50% bonus to optimal range for small energy turrets |
powergrid Output
75 MW |
Low Slots
4 |
Med Slots
1 |
High Slots
8 |
CPU Output
160 tf |
Launcher hardpoints
0 |
Turret hardpoints
8 |
Calibration
400 points |
Upgrade Hardpoints
3 |
Max Velocity
252 m/sec |
Inertia Modifier
2.39 |
Fusion Propulsion Strength
6 points |
Mass
1,665,000 kg |
Volume
47000 m3 |
Capacity
300 m3 |
Recharge time
375.00 sec |
Capacitor Capacity
562.5 Energy |
Maximum Targeting Range
30 km |
Max Locked Targets
6 |
RADAR Sensor Strength
10 points |
Optimal Range Bonus
50 % |
Signature Radius
83 m |
Scan Resolution
525 mm |
Shield Capacity
625 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
40 % |
Shield Thermal Damage Resistance
20 % |
Shield recharge time
625.00 sec |
Armor Hitpoints
782 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
20 % |
Armor Kinetic Damage Resistance
25 % |
Armor Thermal Damage Resistance
35 % |
Tech Level
1 |
| |
| Primary Skill required |
Amarr Frigate III |
Spaceship Command I |
| Secondary Skill required |
Destroyers I |
Spaceship Command III |
| Material / Mineral |
Tritanium 55,301 |
Pyerite 20,130 |
Mexallon 5,359 |
Isogen 1,125 |
Zydrine 98 |
Megacyte 20 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 50,274 |
Pyerite 18,300 |
Mexallon 4,872 |
Isogen 1,023 |
Zydrine 89 |
Megacyte 18 |
|
Accuracy: Accurate
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