Hull: Caracal Class
Role: Heavy Assault Ship
No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover.
Developer: Lai Dai
Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Caldari Cruiser Skill Bonus: 5% bonus to Kinetic Missile damage and 10% bonus to Missile velocity per level
Heavy Assault Ship Skill Bonus: 10% bonus to Heavy Assault and Heavy Missile flight time and 5% bonus to Missile Launcher rate of fire per level
|
powergrid Output
635 MW |
Low Slots
4 |
Med Slots
5 |
High Slots
6 |
CPU Output
440 tf |
Launcher hardpoints
5 |
Turret hardpoints
0 |
Calibration
400 points |
Upgrade Hardpoints
2 |
Max Velocity
175 m/sec |
Inertia Modifier
0.36 |
Magpulse Propulsion Strength
7 points |
Mass
12,720,000 kg |
Volume
92000 m3 |
Capacity
650 m3 |
Recharge time
335.00 sec |
Capacitor Capacity
1062.5 Energy |
Maximum Targeting Range
80 km |
Max Locked Targets
6 |
Gravimetric Sensor Strength
16 points |
Signature Radius
135 m |
Scan Resolution
235 mm |
Shield Capacity
2004 HP |
Shield Em Damage Resistance
0 % |
Shield Explosive Damage Resistance
50 % |
Shield Kinetic Damage Resistance
70 % |
Shield Thermal Damage Resistance
80 % |
Shield recharge time
1,250.00 sec |
Armor Hitpoints
1,196 HP |
Armor Em Damage Resistance
50 % |
Armor Explosive Damage Resistance
10 % |
Armor Kinetic Damage Resistance
62.5 % |
Armor Thermal Damage Resistance
86.25 % |
Tech Level
2 |
Meta Level
5 |
| |
| Primary Skill required |
Caldari Cruiser V |
Spaceship Command III |
Caldari Frigate IV |
Spaceship Command I |
| Secondary Skill required |
Heavy Assault Ships I |
Assault Ships IV |
Spaceship Command III |
Engineering V |
Mechanic V |
Weapon Upgrades V |
Gunnery II |
Spaceship Command V |
| Skill / Science |
Mechanical Engineering 1 |
Caldari Starship Engineering 1 |
| Skill / Mechanic |
Cruiser Construction 4 |
| Skill / Industry |
Industry 5 |
| Ship / Cruiser |
Caracal 1 |
| Material / Mineral |
Nocxium 1,282 |
Morphite 110 |
| Commodity / Tool |
R.A.M.- Starship Tech 12 |
| Commodity / General |
Construction Blocks 110 |
| Commodity / Construction Components |
Magpulse Thruster 110 |
Gravimetric Sensor Cluster 275 |
Quantum Microprocessor 165 |
Titanium Diborite Armor Plate 330 |
Graviton Reactor Unit 165 |
Scalar Capacitor Unit 165 |
Sustained Shield Emitter 330 |
| Waste |
Waste Factor 10%
|
| Material / Mineral |
Tritanium 97,411 |
Pyerite 14,890 |
Mexallon 5,790 |
Nocxium 2,441 |
Zydrine 80 |
Megacyte 38 |
Morphite 100 |
| Commodity / General |
Construction Blocks 100 |
| Commodity / Construction Components |
Magpulse Thruster 100 |
Gravimetric Sensor Cluster 250 |
Quantum Microprocessor 150 |
Titanium Diborite Armor Plate 300 |
Graviton Reactor Unit 150 |
Scalar Capacitor Unit 150 |
Sustained Shield Emitter 300 |
|
Accuracy: Accurate
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