Caldari Navy Hookbill

Caldari Navy Hookbill
Caldari Navy Hookbill Long struggling with a reputation for being the ugly duckling of the Caldari ship repertoire, the Hookbill recently got a new lease on life, being upgraded from a routine patrol vessel into a fleet-standard frigate. With the advancements brought on by the upgrade, the time is nigh for this little slugger to prove itself on battlefields throughout Caldari space and beyond.

Caldari Frigate Skill Bonus: 10% bonus to Shield capacity and 10% bonus to Small Hybrid Turret optimal range per level
Fitting
powergrid Output powergrid Output
37 MW
Low Slots Low Slots
3
Med Slots Med Slots
4
High Slots High Slots
4
CPU Output CPU Output
150 tf
Launcher hardpoints Launcher hardpoints
2
Turret hardpoints Turret hardpoints
2
Calibration Calibration
350 points
Upgrade Hardpoints Upgrade Hardpoints
3
Structure
Max Velocity Max Velocity
268 m/sec
Inertia Modifier Inertia Modifier
2.44
Magpulse Propulsion Strength Magpulse Propulsion Strength
5 points
Mass Mass
981,000 kg
Volume Volume
16500 m3
Capacity Capacity
130 m3
Capacitor
Recharge time Recharge time
234.38 sec
Capacitor Capacity Capacitor Capacity
362.5 Energy
Targeting
Maximum Targeting Range Maximum Targeting Range
35 km
Max  Locked Targets Max Locked Targets
4
Gravimetric Sensor Strength Gravimetric Sensor Strength
12 points
Signature Radius Signature Radius
40 m
Scan Resolution Scan Resolution
550 mm
Shield
Shield Capacity Shield Capacity
704 HP
Shield Em Damage Resistance Shield Em Damage Resistance
0 %
Shield Explosive Damage Resistance Shield Explosive Damage Resistance
50 %
Shield Kinetic Damage Resistance Shield Kinetic Damage Resistance
40 %
Shield Thermal Damage Resistance Shield Thermal Damage Resistance
20 %
Shield recharge time Shield recharge time
625.00 sec
Armor
Armor Hitpoints Armor Hitpoints
526 HP
Armor Em Damage Resistance Armor Em Damage Resistance
50 %
Armor Explosive Damage Resistance Armor Explosive Damage Resistance
10 %
Armor Kinetic Damage Resistance Armor Kinetic Damage Resistance
25 %
Armor Thermal Damage Resistance Armor Thermal Damage Resistance
45 %
Miscellaneous
Tech Level Tech Level
1
Blueprint
Caldari Navy Hookbill Blueprint i Caldari Navy Hookbill Blueprint
Required skills
Primary Skill required
Caldari Frigate Caldari Frigate III
Spaceship CommandSpaceship Command I
Material Requirements
Material / Mineral
Tritanium Tritanium
20,860
Pyerite Pyerite
9,288
Mexallon Mexallon
3,095
Isogen Isogen
584
Nocxium Nocxium
2
Zydrine Zydrine
2
Megacyte Megacyte
2
Waste
? Waste Factor
10%
Reprocess
Material / Mineral
Tritanium Tritanium
18,964
Pyerite Pyerite
8,444
Mexallon Mexallon
2,814
Isogen Isogen
531
Nocxium Nocxium
2
Zydrine Zydrine
2
Megacyte Megacyte
2

The Caldari Navy Hookbill is one of the more forgiving options for new Caldari pilots looking to mission run or belt rat. The ship bonus to shield amount helps give an added margin of error for those inexperienced in shield tanking or mission running.

Additionally, the shield HP bonus (as opposed to the resistance bonuses seen on most other Caldari ships) opens several interesting options. The bonus stacks with any shield extenders and similar rigs, allowing you to fit an impressive passive shield tank for a frigate, with more raw shield HP than most cruisers. With some work, a Medium Shield Extender II can be fitted to the ship, adding on a base 1050 base shield HP, before the bonus the Hookbill provides. This means you can have more shields at a base than a Caracal, before any skill bonuses are applied.

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1 Caldari Navy Hookbill Frigate

Caldari Navy Hookbill Images

Caldari Navy Hookbill Screenshot
Caldari Navy Hookbill Screenshot
Caldari Navy Hookbill Screenshot
Caldari Navy Hookbill Screenshot


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Battlecruisers T1 Battlecruisers FeroxDrake
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Industrials T1 Industrials BadgerBadger Mark II • • • || Freighter || Charon
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