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Epic Mission Arcs
Epic mission arcs are composed of a series of branching missions. Unlike a standard mission series, epic mission arcs present the player with one or more choices along the way. The player has to choose one of two or more missions at certain points within the mission line. There are several paths through each mission arc, with each branch presenting the player with different missions and rewards.
Chapters
Epic mission arcs are broken up into chapters. Every few missions, your agent will present you with a choice of two or more missions to accept – This will start a new chapter.
Chapters vary in size, but are usually around three to five missions long. The final mission in a chapter will usually reward the player with substantial rewards. At the end of a chapter, you are presented with another choice of missions, and so forth until the mission arc has been completed.
Please note: Failing a mission will take you back to the first mission in the chapter.
Epic Arcs and their Agents
As of the release of Apocrypha 1.5 there are five epic mission arcs. Four arcs are provided by level four agents for the four main empires. The fifth is with the Sisters of Eve, and is intended for less experienced players of Eve Online.
Faction: Sisters of EVE
Corporation: Sisters of EVE
Agent: Sister Alitura
Agent Level: 1
Location: Arnon IX - Moon 3 - Sisters of Eve Bureau
Faction: Amarr
Corporation: Ministry of Internal Order
Agent: Karde Romu
Agent Level: 4
Location: Kor-Azor Prime
"For over a century the mighty Amarr Empire has been at an uneasy peace with the enigmatic Sansha's Nation. But the Sansha are pushing further into Amarr space without warning or explanation. Ministry of Internal Order agent Kandus Sandar enlists you to be his primary investigator, to uncover plots and annihilate threats as only a capsuleer can."
Faction: Caldari
Corporation: Expert Distribution
Agent: Aursa Kunivuri
Agent Level: 4
Location: Josameto
"In the heartland of State space, inter-corporate tensions come to the fore as Nugoeihuvi makes a move for some quick ISK, and you must choose who to trust and who to betray. The moral ambiguity continues through to the end, as the player begins to unravel an even darker side to corporate self-interest and the ongoing conflict in Black Rise."
Faction: Gallente
Corporation: Impetus
Agent: Roineron Aviviere
Agent Level: 4
Location: Dodixie
"In the outer reaches of Gallente space, you are enlisted on a mission to escort a Federation Senator's son on his way to a holoreel shoot. En route, the boy is kidnapped by pirates. The chase is on, and you must enter the seedier parts of free-wheeling Gallente society in order to find him. Along the way, you'll encounter embedded Scope reporters, upstart Minmatar gangs, retired flesh merchants, and dubious Black Eagle chicanery as you search for the missing boy."
Faction: Minmatar
Corporation: Brutor tribe
Agent: Arsten Takalo
Agent Level: 4
Location: Frarn
"The Brutor tribe stands in to support an historical research effort being undertaken by the Republic University, a move bolstered by the presence of a powerful and capable capsuleer - that is, you. Repeatedly denied access to an important historical artifact, the academics are pitted in a constant struggle to uncover ancient truths, and it will be your mission to help them. The histories of conquered civilizations are seldom told in full by the victors, and many organizations will do their best to keep things that way."
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