XZH-4X (System)


Automated data

The following information was produced from the official static data export of Quantum Rise 1.0. Any changes to this static section will be lost when periodic updates are done. Please use other sections for additional information.

Navigational Data

Navigation Information
NameXZH-4X
ConstellationPrelle
RegionCloud Ring
Adjacent Solar Systems 9-4RP2
Sun typeSun G5 (Yellow)

Sovereignty Information

SovereigntyThis data changes too often to be maintained within Evelopedia, but you can obtain information on sovereignty from other websites.

Security status


-0.750995883987821

Stations and Services

Possible Station Services

Station ( Conquerable 1 )


XZH-4X VI - Moon 3 - Manufacturing Outpost

  • Navy Offices
  • Insurance
  • Fitting
  • Laboratory
  • Factory
  • Repair Facilities
  • Cloning
  • Bounty Missions

Asteroid Belts

Asteroid Belts

XZH-4X I

  • XZH-4X I - Asteroid Belt 1

XZH-4X II

XZH-4X III

  • XZH-4X III - Asteroid Belt 1

XZH-4X IV

  • XZH-4X IV - Asteroid Belt 1
  • XZH-4X IV - Asteroid Belt 2

XZH-4X V

  • XZH-4X V - Asteroid Belt 1
  • XZH-4X V - Asteroid Belt 2
  • XZH-4X V - Asteroid Belt 3
  • XZH-4X V - Asteroid Belt 4
  • XZH-4X V - Asteroid Belt 5
  • XZH-4X V - Asteroid Belt 6
  • XZH-4X V - Asteroid Belt 7
  • XZH-4X V - Asteroid Belt 8

XZH-4X VI

  • XZH-4X VI - Asteroid Belt 1
  • XZH-4X VI - Asteroid Belt 2

XZH-4X VII

  • XZH-4X VII - Asteroid Belt 1
  • XZH-4X VII - Asteroid Belt 2
  • XZH-4X VII - Asteroid Belt 3
  • XZH-4X VII - Asteroid Belt 4
  • XZH-4X VII - Asteroid Belt 5
  • XZH-4X VII - Asteroid Belt 6
  • XZH-4X VII - Asteroid Belt 7
  • XZH-4X VII - Asteroid Belt 8
  • XZH-4X VII - Asteroid Belt 9
  • XZH-4X VII - Asteroid Belt 10
  • XZH-4X VII - Asteroid Belt 11
  • XZH-4X VII - Asteroid Belt 12
  • XZH-4X VII - Asteroid Belt 13
  • XZH-4X VII - Asteroid Belt 14

Celestial Objects

XZH-4X I

XZH-4X II

  • XZH-4X II - Moon 1

XZH-4X III

XZH-4X IV

  • XZH-4X IV - Moon 1
  • XZH-4X IV - Moon 2
  • XZH-4X IV - Moon 3
  • XZH-4X IV - Moon 4
  • XZH-4X IV - Moon 5
  • XZH-4X IV - Moon 6
  • XZH-4X IV - Moon 7
  • XZH-4X IV - Moon 8
  • XZH-4X IV - Moon 9
  • XZH-4X IV - Moon 10
  • XZH-4X IV - Moon 11
  • XZH-4X IV - Moon 12
  • XZH-4X IV - Moon 13
  • XZH-4X IV - Moon 14
  • XZH-4X IV - Moon 15
  • XZH-4X IV - Moon 16
  • XZH-4X IV - Moon 17
  • XZH-4X IV - Moon 18

XZH-4X V

  • XZH-4X V - Moon 1
  • XZH-4X V - Moon 2
  • XZH-4X V - Moon 3
  • XZH-4X V - Moon 4
  • XZH-4X V - Moon 5
  • XZH-4X V - Moon 6
  • XZH-4X V - Moon 7
  • XZH-4X V - Moon 8
  • XZH-4X V - Moon 9
  • XZH-4X V - Moon 10
  • XZH-4X V - Moon 11
  • XZH-4X V - Moon 12
  • XZH-4X V - Moon 13
  • XZH-4X V - Moon 14
  • XZH-4X V - Moon 15
  • XZH-4X V - Moon 16
  • XZH-4X V - Moon 17
  • XZH-4X V - Moon 18
  • XZH-4X V - Moon 19

XZH-4X VI

  • XZH-4X VI - Moon 1
  • XZH-4X VI - Moon 2
  • XZH-4X VI - Moon 3
  • XZH-4X VI - Moon 4
  • XZH-4X VI - Moon 5
  • XZH-4X VI - Moon 6
  • XZH-4X VI - Moon 7
  • XZH-4X VI - Moon 8
  • XZH-4X VI - Moon 9
  • XZH-4X VI - Moon 10
  • XZH-4X VI - Moon 11
  • XZH-4X VI - Moon 12
  • XZH-4X VI - Moon 13
  • XZH-4X VI - Moon 14
  • XZH-4X VI - Moon 15
  • XZH-4X VI - Moon 16
  • XZH-4X VI - Moon 17
  • XZH-4X VI - Moon 18
  • XZH-4X VI - Moon 19
  • XZH-4X VI - Moon 20
  • XZH-4X VI - Moon 21
  • XZH-4X VI - Moon 22
  • XZH-4X VI - Moon 23
  • XZH-4X VI - Moon 24
  • XZH-4X VI - Moon 25

XZH-4X VII

  • XZH-4X VII - Moon 1
  • XZH-4X VII - Moon 2
  • XZH-4X VII - Moon 3
  • XZH-4X VII - Moon 4
  • XZH-4X VII - Moon 5
  • XZH-4X VII - Moon 6
  • XZH-4X VII - Moon 7
  • XZH-4X VII - Moon 8
  • XZH-4X VII - Moon 9
  • XZH-4X VII - Moon 10
  • XZH-4X VII - Moon 11
  • XZH-4X VII - Moon 12
  • XZH-4X VII - Moon 13
  • XZH-4X VII - Moon 14
  • XZH-4X VII - Moon 15
  • XZH-4X VII - Moon 16
  • XZH-4X VII - Moon 17


More about XZH-4X

The Jewel of cloud ring, This system sports the greatest true sec rating in the Region making it a hotly contested location. It has become a haven for Ratters and Gankers Alike. Be warned however locals tend to have the exits blocked as soon as enemies appear.