Wyvern

Wyvern

Wyvern The Wyvern is based on documents detailing the design of the ancient Raata empire’s seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today’s starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.

Caldari Carrier Skill Bonuses:
50% bonus to Capital Energy and Shield transfer range per level
5% bonus to all Shield resistances per level
99% reduction in CPU need for Warfare Link modules
Can fit Projected Electronic Counter Measures
Can deploy 3 additional Fighters, Fighter Bombers or Drones per level
Can fit 1 additional Warfare Link module per level
200% bonus to Fighter or Fighter Bomber control range Immune to all forms of Electronic Warfare

Structure

Structure HitpointsStructure Hitpoints
550000 HP
Max VelocityMax Velocity
60 m/sec
Inertia ModifierInertia Modifier
0.0344
Corporate Hangar CapacityCorporate Hangar Capacity
50000 m3
Fuel Bay CapacityFuel Bay Capacity
5000 m3
MassMass
1,650,000,000 kg
VolumeVolume
53000000 m3
CapacityCapacity
1405 m3

Fitting

powergrid Outputpowergrid Output
550,000 MW
Low SlotsLow Slots
4
Med SlotsMed Slots
8
High SlotsHigh Slots
6
CPU OutputCPU Output
975 tf
CalibrationCalibration
400 points
Upgrade HardpointsUpgrade Hardpoints
3

Capacitor

Recharge timeRecharge time
4143.75 s
Capacitor CapacityCapacitor Capacity
63750 GJ

Targeting

Maximum Targeting RangeMaximum Targeting Range
172.50 km
Max  Locked TargetsMax Locked Targets
6
Gravimetric Sensor StrengthGravimetric Sensor Strength
150 points
Signature RadiusSignature Radius
12.47 km
Scan ResolutionScan Resolution
40 mm

Shield

Shield CapacityShield Capacity
1000000 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
40000 s

Armor

Armor HitpointsArmor Hitpoints
590000 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
10 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
25 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
45 %

Drones

Drone CapacityDrone Capacity
200000 m3
Drone Control Range BonusDrone Control Range Bonus
3 m
Drone BandwidthDrone Bandwidth
12500 Mbit/sec

Miscellaneous

CPU Need BonusCPU Need Bonus
-99 %
Maximum Operational DistanceMaximum Operational Distance
5 km
Maximum Concurrent Operational UsersMaximum Concurrent Operational Users
10
Jump Drive Fuel NeedJump Drive Fuel Need
Nitrogen Isotopes
Maximum Jump RangeMaximum Jump Range
5 ly
Jump Drive Consumption AmountJump Drive Consumption Amount
1000
Jump Drive Capacitor NeedJump Drive Capacitor Need
95 %
Ship Maintenance Bay CapacityShip Maintenance Bay Capacity
2500000 m3
Rig SizeRig Size
Large
 

Blueprint

Wyvern Blueprint i Wyvern Blueprint

Required skills

Primary Skill required
Capital Ships Capital Ships I
Advanced Spaceship CommandAdvanced Spaceship Command V
Spaceship CommandSpaceship Command V
Secondary Skill required
Caldari Carrier Caldari Carrier III
Capital ShipsCapital Ships III
Advanced Spaceship CommandAdvanced Spaceship Command V
Spaceship CommandSpaceship Command V
Caldari BattleshipCaldari Battleship V
Spaceship CommandSpaceship Command IV
Caldari CruiserCaldari Cruiser IV
Spaceship CommandSpaceship Command III
Caldari FrigateCaldari Frigate IV
Spaceship CommandSpaceship Command I
Drone InterfacingDrone Interfacing V
DronesDrones V
Tertiary Skill required
Jump Drive Operation Jump Drive Operation I
NavigationNavigation V
Warp Drive OperationWarp Drive Operation V
NavigationNavigation I
ScienceScience V

Material Requirements

Skill / Mechanic
Capital Ship Construction Capital Ship Construction
4
Commodity / Capital Construction Components
Capital Propulsion Engine Capital Propulsion Engine
55
Capital Sensor Cluster Capital Sensor Cluster
220
Capital Armor Plates Capital Armor Plates
55
Capital Capacitor Battery Capital Capacitor Battery
110
Capital Power Generator Capital Power Generator
55
Capital Shield Emitter Capital Shield Emitter
220
Capital Jump Drive Capital Jump Drive
220
Capital Drone Bay Capital Drone Bay
385
Capital Computer System Capital Computer System
220
Capital Construction Parts Capital Construction Parts
110
Capital Ship Maintenance Bay Capital Ship Maintenance Bay
220
Capital Corporate Hangar Bay Capital Corporate Hangar Bay
220
Waste
? Waste Factor
10%

Specialist modules that can be fitted to this ship are:

Additionally this ship can launch fighters

Contents

In-World Specifications

Sourced from the Templar One 'eveinfo' competition website[1]

Ship's Complement

  • 390 Officers and Crew (Capsuleer)
  • 1153 Officers and Crew (Standard)

Flight Operations Complement

  • 580 Officers and Crew

Propulsion

  • Lai Dai Particle System Labs VT-300 Jump Drives
  • Kaalakiota Juggernaut LXH Vectored Plasma Engine
  • Kaalakiota Akido-Scarzi TN800 Vectored Plasma Engines

Drone Bay

  • Integrated Hydra FCLR System (3 Flight Decks)
  • ZN/SST-88E Flight Control Radar
  • ZN/FLS-65B Landing Designation Radar
  • ZN/TAG-32A Target Acquisition Radar
  • ZN/GSS-11 Guidance System Radar

Electronics

  • Wiyrkomi Eagle Eye TS-9 Gravimetric Fire Control
  • 2x Sukuuvestaa Cylence ECCM Broadcast System

Engineering

  • 2x Ishukone Defender Systems Phased Array Shield Emitters
  • Wiyrkomi Parsec Capital Series ERT-9 Energy Transfer Array

Additional Images

Below are additional ships images. Click the image below for a larger version:


Caldari Starships

Frigates Tech 1 Frigates: IbisBantamCondorHeronGriffinKestrelMerlin | Faction Frigates: Caldari Navy Hookbill
Tech 2 Assault Ships: HarpyHawk | Interceptors: RaptorCrow | Covert Ops: BuzzardManticore | Electronic Attack Ships: Kitsune
Destroyers Tech 1 Destroyers: Cormorant
Tech 2 Interdictors: Flycatcher
Cruisers Tech 1 Cruisers: OspreyBlackbirdCaracalMoa | Faction Cruisers: Caracal Navy IssueOsprey Navy Issue
Tech 2 Heavy Assault Ships: CerberusEagle | Recon Ships: RookFalcon | Heavy Interdictors: Onyx | Logistics: Basilisk
Tech 3 Strategic Cruisers: Tengu
Battlecruisers Tech 1 Battlecruisers: FeroxDrakeNaga
Tech 2 Command Ships: NighthawkVulture
Battleships Tech 1 Battleships: ScorpionRavenRokh | Faction Battleships: Scorpion Navy IssueRaven Navy IssueRaven State Issue
Tech 2 Black Ops: Widow | Marauders: Golem
Industrials Tech 1 Industrials: BadgerBadger Mark II | Freighter: Charon
Tech 2 Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters: Rhea
Capitals Tech 1 Carrier: Chimera | Dreadnought: Phoenix | Supercarrier: Wyvern | Titan: Leviathan

Factions with unique Spacecraft

Amarr EmpireCaldari StateGallente FederationMinmatar RepublicJove EmpireAngel CartelBlood Raider CovenantGuristas PiratesSansha's NationSerpentis Corporation


  1. CCP_WYVERN_FINAL:http://media.us.macmillan.com/video/TOR/CCP_WYVERN_FINAL.mov retrieved on 05/01/2012