Syndicate Cloaking Device

Syndicate Cloaking Device

Syndicate Cloaking Device This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.

Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
100 m3

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
75 tf

Miscellaneous

Maximum Velocity PenaltyMaximum Velocity Penalty
-90 %
Tech LevelTech Level
1
Scan Resolution BonusScan Resolution Bonus
-30 %
Meta LevelMeta Level
6
Reactivation DelayReactivation Delay
24 s

Targeting

Sensor Recalibration TimeSensor Recalibration Time
18 s
 

Required skills

Primary Skill required
Cloaking Cloaking I
ElectronicsElectronics IV

Variations

Tech I
i Prototype Cloaking Device I
Tech II
i Covert Ops Cloaking Device II
i Improved Cloaking Device II
Storyline
i 'Smokescreen' Covert Ops Cloaking Device II
i Improved 'Guise' Cloaking Device II
i Prototype 'Poncho' Cloaking Device I
i Syndicate Cloaking Device
Faction
i Caldari Navy Cloaking Device
i CONCORD Modified Cloaking Device
i Dread Guristas Cloaking Device
Officer
i Estamel's Modified Cloaking Device
i Kaikka's Modified Cloaking Device
i Thon's Modified Cloaking Device
i Vepas' Modified Cloaking Device
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