13 battleships of mixed short and long range along with various cruiser and frigate-sized ships. Some of the ships use sensor dampeners.
Killing all structures has no effect and drops no loot.
The gate needs a Serpentis Gold Tag that is consumed (or maybe an alternative exists). The gold tag costs quite a bit of money (5-10 mil currently), so make sure you're not going to have to warp out once you're in there. Also make sure each person in the fleet has their own tag, as fleet members can't 'piggyback' off a gate activation as is normally common at most locked gates.
Upon warp-in, you'll be greeted by 8 Sentry Towers (4x II, 4x III), 2 Webbing Towers, 6-8 Battleships (short and medium range), 3-4 Elite Cruisers, and 2 Elite frigates. Everything aggros immediately and around 3-4 ships will do the damping, no warp scrams. A majority of the DPS coming your way will be from the tower sentries. They do quite a bit of damage and have 250KM range.
Shooting the towers may spawn a Shadow Serpentis Faction BS (Named entity) along with a handful of Battleships, elite cruisers, and frigates. The frigates will warp scramble and/or web you. It's recommended to hold off shooting the turrets until you've gained control of the site.
Because I had difficulty tanking the turrets + the rats, I ABed my way to 250KM out and popped the ships as they came into range. You can also attempt to draw all of the rats to this distance to leave and come back as well. You'll be able to complete the second room before they even get a chance to fly back towards you, but it'll require a spare Gold Tag to do so.
Shooting the Shadow Serpentis Battleship can trigger a potential escalation to an expedition called Serpentis Powergrid.
The expedition starts off in lowsec and ends in 0.0. The escalations are very easy compared to this complex and can easily be ran solo in an Ishtar.
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