Sensor Booster I

Sensor Booster I

Sensor Booster I Gives an increase to targeting range and scan resolution. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Capacitor

activation costactivation cost
10 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
5 m3
CapacityCapacity
1 m3

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
10 tf

Miscellaneous

Activation time / durationActivation time / duration
10 s
Charge sizeCharge size
Small
Tech LevelTech Level
1
Scan Resolution BonusScan Resolution Bonus
25 %
Used with (chargegroup)Used with (chargegroup)
Sensor Booster Script

Targeting

Max Targeting Range BonusMax Targeting Range Bonus
25 %
 

Blueprint

Sensor Booster I Blueprint i Sensor Booster I Blueprint

Required skills

Primary Skill required
Long Range Targeting Long Range Targeting I
ElectronicsElectronics II

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
4,980
Pyerite Pyerite
77
Isogen Isogen
2
Waste
? Waste Factor
10%

Variations

Tech I
i Alumel-Wired I Sensor Augmentation
i F-90 Positional Sensor Subroutines
i Prototype I Sensor Booster
i Sensor Booster I
i Supplemental Scanning CPU I
Tech II
i Sensor Booster II
Faction
i Federation Navy Sensor Booster
i Shadow Serpentis Sensor Booster
Officer
i Brynn's Modified Sensor Booster
i Cormack's Modified Sensor Booster
i Setele's Modified Sensor Booster
i Tuvan's Modified Sensor Booster
Stub.png

This item database entry is a stub. If you have additional information about this entry, you can help Evelopedia by expanding it with more content and relevant information. Item Database Stubs