Scorch S

Scorch S

Scorch S The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

Can only be used by small tech level II Pulse Lasers

Structure

Structure HitpointsStructure Hitpoints
1 HP
MassMass
1 kg
VolumeVolume
1 m3

Miscellaneous

EM damageEM damage
9 HP
Thermal damageThermal damage
2 HP
Range bonusRange bonus
50 %
Charge sizeCharge size
Small
Used with (launchergroup)Used with (launchergroup)
Energy Weapon
Tracking Speed MultiplierTracking Speed Multiplier
0.75 x
Tech LevelTech Level
2
Meta LevelMeta Level
5
VolatilityVolatility
0.1 %
Volatility DamageVolatility Damage
0.01 HP
Crystals DamageCrystals Damage
1
Base Shield DamageBase Shield Damage
10.6
Base Armor DamageBase Armor Damage
4.9
 

Blueprint

Scorch S Blueprint i Scorch S Blueprint

Required skills

Primary Skill required
Small Pulse Laser Specialization Small Pulse Laser Specialization I
Motion PredictionMotion Prediction III
GunneryGunnery II
Small Energy TurretSmall Energy Turret V
GunneryGunnery I

Material Requirements

Skill / Science
Laser Physics Laser Physics
2
Electronic Engineering Electronic Engineering
2
Skill / Industry
Industry Industry
5
Material / Mineral
Tritanium Tritanium
554
Pyerite Pyerite
55
Isogen Isogen
11
Nocxium Nocxium
28
Zydrine Zydrine
4
Megacyte Megacyte
1
Morphite Morphite
1
Material / Composite
Tungsten Carbide Tungsten Carbide
79
Fullerides Fullerides
33
Commodity / Tool
R.A.M.- Ammunition Tech R.A.M.- Ammunition Tech
1
Waste
? Waste Factor
10%

Variations

Tech I
i Ultraviolet S
Tech II
i Scorch S
Faction
i Blood Ultraviolet S
i Dark Blood Ultraviolet S
i Imperial Navy Ultraviolet S
i Sanshas Ultraviolet S
i True Sanshas Ultraviolet S
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