Salvager I

Salvager I

Salvager I A specialized scanner used to detect salvageable items in ship wrecks.

Capacitor

activation costactivation cost
20 GJ

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
5 m3

Fitting

powergrid usagepowergrid usage
1 MW
CPU usageCPU usage
20 tf

Targeting

Optimal RangeOptimal Range
5 km

Miscellaneous

Activation time / durationActivation time / duration
10 s
Tech LevelTech Level
1
Access Difficulty BonusAccess Difficulty Bonus
5 %
 

Blueprint

Salvager I Blueprint i Salvager I Blueprint

Required skills

Secondary Skill required
Salvaging Salvaging I
MechanicMechanic III
SurveySurvey III
ElectronicsElectronics I

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
832
Pyerite Pyerite
182
Mexallon Mexallon
465
Isogen Isogen
4
Megacyte Megacyte
2
Waste
? Waste Factor
10%

Variations

Tech I
i Salvager I
Tech II
i Salvager II

Notes

  • This module uses a High Power slot.
  • This module does not need, or use, a turret slot.
  • This module is needed for salvaging wrecks.
  • In order to salvage some wrecks, having only a salvager and level 1 in the Salvaging skill is not adequate. Wrecks of T2 ships or Battleship Sleepers require a combination of higher level Salvaging skill, T2 Salvagers or Salvaging rigs. Please check the salvaging page for an in-depth explanation of access difficulties.