Rocket Launcher II

Rocket Launcher II

Rocket Launcher II A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

Must be loaded with rockets: Foxfire, Gremlin, Phalanx, Thorn as well as Javelin and Rage variants.

Structure

Structure HitpointsStructure Hitpoints
40 HP
VolumeVolume
5 m3
CapacityCapacity
0.25 m3

Fitting

powergrid usagepowergrid usage
4 MW
CPU usageCPU usage
17 tf

Miscellaneous

Rate of fireRate of fire
4 s
Charge RateCharge Rate
1
Tech LevelTech Level
2
Used with (chargegroup)Used with (chargegroup)
Rocket
Used with (chargegroup)Used with (chargegroup)
Defender Missile
Used with (chargegroup)Used with (chargegroup)
Advanced Rocket
Meta LevelMeta Level
5
Overload rate of fire bonusOverload rate of fire bonus
-15 %
Heat DamageHeat Damage
0.8 HP
Required Thermodynamics LevelRequired Thermodynamics Level
1
 

Blueprint

Rocket Launcher II Blueprint i Rocket Launcher II Blueprint

Required skills

Primary Skill required
Missile Launcher Operation Missile Launcher Operation II
Secondary Skill required
Rocket Specialization Rocket Specialization I
Missile Launcher OperationMissile Launcher Operation I
RocketsRockets V
Missile Launcher OperationMissile Launcher Operation I

Material Requirements

Skill / Science
Rocket Science Rocket Science
1
Mechanical Engineering Mechanical Engineering
1
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Robotics Robotics
1
Module / Missile Launcher Rocket
Rocket Launcher I Rocket Launcher I
1
Material / Mineral
Tritanium Tritanium
92
Pyerite Pyerite
14
Morphite Morphite
1
Commodity / Tool
R.A.M.- Weapon Tech R.A.M.- Weapon Tech
1
Commodity / Construction Components
Quantum Microprocessor Quantum Microprocessor
1
Waste
? Waste Factor
10%

Variations

Tech I
i 'Arbalest' Rocket Launcher I
i 'Limos' Rocket Launcher I
i 'Malkuth' Rocket Launcher I
i OE-5200 Rocket Launcher
i Rocket Launcher I
Tech II
i Rocket Launcher II
Storyline
i 'Balefire' Rocket Launcher
i N-1 Neon Type Rocket Bay
Faction
i Caldari Navy Rocket Launcher
i Domination Rocket Launcher
i Dread Guristas Rocket Launcher
i Khanid Navy Rocket Launcher
i Republic Fleet Rocket Launcher
i True Sansha Rocket Launcher
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Additional Data

Comparison Chart
Name Meta Level Fire Rate Grid MW CPU tflops Ammo Capacity Overload Damage Notes
Rocket Launcher I 4,000 4 15 .15 m3
'Malkuth' Rocket Launcher I I 3,800 4 12 .16 m3 1 HP
'Limos' Rocket Launcher I II 3,600 4 14 .165 m3 1 HP
OE-5200 Rocket Launcher III 3,600 4 14 .175 m3 .8 HP
'Arbalest' Rocket Launcher I IV 3,200 4 13 .18 m3 .8 HP
Rocket Launcher II V 3,200 4 17 .2 m3 .8 HP T2 Ammo Capable
'Balefire' Rocket Launcher VI 3,600 4 13 .15 m3 1 HP Storyline
N-1 Neon Type Rocket Bay VI 3,600 4 13 .15 m3 1 HP Storyline
Domination Rocket Launcher VII 3,100 4 12 .2025 m3 .8 HP Faction Launcher
Republic Fleet Rocket Launcher VII 3,100 4 12 .2025 m3 .8 HP Faction Launcher
True Sansha Rocket Launcher VII 3,100 4 12 .2025 m3 .8 HP Faction Launcher
Caldari Navy Rocket Launcher VIII 2,800 3 17 .225 m3 .8 HP Faction Launcher
Dread Guristas Rocket Launcher VIII 2,800 3 17 .225 m3 .8 HP Faction Launcher
Khanid Navy Rocket Launcher VIII 2,800 3 17 .225 m3 .8 HP Faction Launcher