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Republic Fleet 100MN Afterburner
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Republic Fleet 100MN Afterburner
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Republic Fleet 100MN Afterburner
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: Battleship class module
Capacitor
activation cost
241 GJ
Structure
Structure Hitpoints
40 HP
Volume
5 m3
Miscellaneous
Max Velocity Bonus
144 %
Activation time / duration
10 s
Tech Level
1
Thrust
150,000,000 N
Meta Level
8
Mass Addition
50,000,000 kg
Heat Damage
4.1 HP
Required Thermodynamics Level
1
Overload Speed Bonus
50 %
Fitting
powergrid usage
688 MW
CPU usage
50 tf
Blueprint
Republic Fleet 100MN Afterburner Blueprint
Required skills
Primary Skill required
Afterburner I
Navigation I
Material Requirements
Skill / Industry
Industry
1
Material / Mineral
Tritanium
19,686
Pyerite
8,833
Mexallon
1,102
Isogen
48
Nocxium
24
Zydrine
2
Megacyte
1
Waste
Waste Factor
10%
Variations
Tech I
100MN Afterburner I
LiF Fueled I Booster Rockets
Tech II
100MN Afterburner II
Storyline
100MN Analog Booster Rockets
Faction
Domination 100MN Afterburner
Federation Navy 100MN Afterburner
Republic Fleet 100MN Afterburner
Shadow Serpentis 100MN Afterburner
Thukker Modified 100MN Afterburner
Officer
Brynn's Modified 100MN Afterburner
Cormack's Modified 100MN Afterburner
Gotan's Modified 100MN Afterburner
Hakim's Modified 100MN Afterburner
Mizuro's Modified 100MN Afterburner
Setele's Modified 100MN Afterburner
Tobias' Modified 100MN Afterburner
Tuvan's Modified 100MN Afterburner
Deadspace
Core A-Type 100MN Afterburner
Core B-Type 100MN Afterburner
Core C-Type 100MN Afterburner
Core X-Type 100MN Afterburner
Gist A-Type 100MN Afterburner
Gist B-Type 100MN Afterburner
Gist C-Type 100MN Afterburner
Gist X-Type 100MN Afterburner
Category
:
Republic Fleet (Equipment)
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