Pirate Invasion (Sansha Nation) level 4


Pirate Invasion - Sansha

Mission Description

Mission Information


Type : Combat

Location : Encounter

Mission Level : 4


Part of a Mission Chain : No

Mission Goal

Kill hostiles

Tips and Help

Be careful about moving in here! This room can do a lot of DPS if you get full aggro, and the groups here have large aggro bubbles. There are also multiple scrambling frigates here - so watch out if your tank begins to fail! Be careful with drones: make sure you have the group aggrod before you engage with drones.

Group 1 and 5 will aggro on warp in. Attacking group 1 won't aggro anything else. Group 2 and 3 are tied together - attack either one and they both aggro. Group 4 and 5 are tied together - attack either one and they both aggro.

Recommended order of elimination: Group 1, group 5, group 4, group 2 & 3.

Pictures

Additional Information About this Mission

None currently. Be the first to add some!


NPC Spawns:

Best Damage Type to Use During Stage: EM/Therm

Best Resistances to Have During Stage: EM/Therm

Single pocket

Group 1 (Auto-aggro): Ripped Superstructure (25-35km)

  • 2x Elite Frigates (Centii Loyal Servant/Minion) Web/Scramble
  • 4x Battleships (Centus Mutant Lord/Savage Lord)

Group 2: Spaceshuttle Wreck (45-60km)

  • 3x Destroyers (Centior Abomination/Devourer)
  • 3x Cruisers (Centum Fiend/Hellhound)
  • 2x Battleships (Centus Lord)

Group 3: Amarr Trade Station Ruins (60-70km)

  • 2x Frigates (Centii Loyal Servant/Minion) Web/Scramble
  • 3x Battleships (Centus Savage Lord/Plague Lord/Beast Lord)

Group 4: Amarr Military Station Ruins (65-90km)

  • 2x Battlecruisers (Centatis Wraith/Specter)
  • 4x Battleships (Centus Lord/Mutant Lord)

Group 5 (Auto-aggro): Amarr Commercial Station Ruins (80-105km)

  • 5x Cruisers (Centum Fiend/Hellhound)
  • 5x Battleships (Centus Slave Lord/Lord/Savage Lord/Mutant Lord)