Ogre II

Ogre II

Ogre II Heavy Attack Drone

Structure

Structure HitpointsStructure Hitpoints
1,421 HP
Max VelocityMax Velocity
840 m/sec
Inertia ModifierInertia Modifier
100
MassMass
12,000 kg
VolumeVolume
25 m3

Miscellaneous

Rate of fireRate of fire
4 s
Damage ModifierDamage Modifier
1.92 x
Thermal damageThermal damage
48 HP
Activation proximityActivation proximity
4 km
Accuracy falloff Accuracy falloff
4 km
Tech LevelTech Level
2
Signature ResolutionSignature Resolution
125 m
Meta LevelMeta Level
5
Base Shield DamageBase Shield Damage
38.4
Base Armor DamageBase Armor Damage
31.2

Targeting

Optimal RangeOptimal Range
1000 m
Trackingspeed / AccuracyTrackingspeed / Accuracy
0.36 rad/sec
Max  Locked TargetsMax Locked Targets
8
RADAR Sensor StrengthRADAR Sensor Strength
22.5 points
LADAR Sensor StrengthLADAR Sensor Strength
22.5 points
Magnetometric Sensor StrengthMagnetometric Sensor Strength
22.5 points
Gravimetric Sensor StrengthGravimetric Sensor Strength
22.5 points
Signature RadiusSignature Radius
100 m

Capacitor

Recharge timeRecharge time
2500 s
Capacitor CapacityCapacitor Capacity
1 GJ

Shield

Shield CapacityShield Capacity
269 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
60 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
250 s

Armor

Armor HitpointsArmor Hitpoints
576 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
60 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
10 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
25 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
45 %

NULL

Orbit VelocityOrbit Velocity
300 m/sec

Drones

Bandwidth NeededBandwidth Needed
25 Mbit/sec
 

Blueprint

Ogre II Blueprint i Ogre II Blueprint

Required skills

Primary Skill required
Heavy Drone Operation Heavy Drone Operation V
DronesDrones V
Secondary Skill required
Gallente Drone Specialization Gallente Drone Specialization IV
DronesDrones V
Tertiary Skill required
Drones Drones I

Material Requirements

Skill / Science
Mechanical Engineering Mechanical Engineering
3
Electronic Engineering Electronic Engineering
3
Skill / Industry
Industry Industry
5
Planetary Commodities / Specialized Commodities
Guidance Systems Guidance Systems
4
Robotics Robotics
4
Material / Mineral
Morphite Morphite
4
Drone / Combat Drone
Ogre I Ogre I
1
Commodity / Tool
R.A.M.- Robotics R.A.M.- Robotics
1
Commodity / Construction Components
Particle Accelerator Unit Particle Accelerator Unit
2
Waste
? Waste Factor
10%

Variations

Tech I
i Ogre I
Tech II
i Ogre II
Faction
i 'Augmented' Ogre
i 'Integrated' Ogre
i Federation Navy Ogre

The Tech 2 Ogre is one of two most damage dealing (player controlled) drones in game used by sub capital ships. The other contender being the Augmented Ogre, is so rare and (therefore) expensive that in practice Ogre II stands unrivaled when it comes to "most pure DPS spat out of a Heavy attack drone".

Then again, in practice the Ogre II along with its' tech 1 counterpart Ogre I are the slowest of the heavy attack drones. Making their high raw DPS less attractive as it is being negated by a long period of time before the drone reaches its' target.

Another fine point to take into account is that most drones do specific damage types. Exceptions being: Fighters, Integrated drones and Augmented drones. All of which do dual damage types. Being a Gallente drone, the Ogre II does thermal damage.

Another (though much more ignored) fine point of the Ogre II (and all Gallente drones for that matter) is that its' main defensive barrier is its' armor layer, which does not restore itself with time. That means, that if your Ogre got damaged you will need to dock to repair it. Although most players ignore this point because if a drone is attacked it usually gets destroyed very fast anyway. Caldari drones have an advantage in this regard, because their main defensive layer is shields (typical to everything Caldari).