Myrmidon

Myrmidon

Myrmidon Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.

Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones, and 7.5% increase to armor repair amount per level

99% reduction in the CPU need of Warfare Link modules.

Structure

Structure HitpointsStructure Hitpoints
4,297 HP
Max VelocityMax Velocity
145 m/sec
Inertia ModifierInertia Modifier
0.704
MassMass
13,250,000 kg
VolumeVolume
270000 m3
CapacityCapacity
400 m3

Fitting

powergrid Outputpowergrid Output
1,175 MW
Low SlotsLow Slots
6
Med SlotsMed Slots
5
High SlotsHigh Slots
6
CPU OutputCPU Output
400 tf
Launcher hardpointsLauncher hardpoints
0
Turret hardpointsTurret hardpoints
6
CalibrationCalibration
400 points
Upgrade HardpointsUpgrade Hardpoints
3

Capacitor

Recharge timeRecharge time
750 s
Capacitor CapacityCapacitor Capacity
2812.5 GJ

Targeting

Maximum Targeting RangeMaximum Targeting Range
55 km
Max  Locked TargetsMax Locked Targets
7
Magnetometric Sensor StrengthMagnetometric Sensor Strength
18 points
Signature RadiusSignature Radius
300 m
Scan ResolutionScan Resolution
200 mm

Shield

Shield CapacityShield Capacity
3906 HP
Shield Em Damage ResistanceShield Em Damage Resistance
0 %
Shield Explosive Damage ResistanceShield Explosive Damage Resistance
50 %
Shield Kinetic Damage ResistanceShield Kinetic Damage Resistance
40 %
Shield Thermal Damage ResistanceShield Thermal Damage Resistance
20 %
Shield recharge timeShield recharge time
1400 s

Armor

Armor HitpointsArmor Hitpoints
4,688 HP
Armor Em Damage ResistanceArmor Em Damage Resistance
50 %
Armor Explosive Damage ResistanceArmor Explosive Damage Resistance
10 %
Armor Kinetic Damage ResistanceArmor Kinetic Damage Resistance
35 %
Armor Thermal Damage ResistanceArmor Thermal Damage Resistance
35 %

Drones

Drone CapacityDrone Capacity
150 m3
Drone BandwidthDrone Bandwidth
75 Mbit/sec

Miscellaneous

CPU Need BonusCPU Need Bonus
-99 %
Tech LevelTech Level
1
Rig SizeRig Size
Medium
 

Blueprint

Myrmidon Blueprint i Myrmidon Blueprint

Required skills

Primary Skill required
Gallente Cruiser Gallente Cruiser III
Spaceship CommandSpaceship Command III
Gallente FrigateGallente Frigate IV
Spaceship CommandSpaceship Command I
Secondary Skill required
Battlecruisers Battlecruisers II
Spaceship CommandSpaceship Command IV

Material Requirements

Skill / Industry
Industry Industry
1
Material / Mineral
Tritanium Tritanium
3,173,694
Pyerite Pyerite
706,616
Mexallon Mexallon
237,013
Nocxium Nocxium
14,831
Zydrine Zydrine
2,775
Megacyte Megacyte
1,360
Waste
? Waste Factor
10%

Contents

Additional Information

The Myrmidon is a Gallentean drone boat, in the same field as the Vexor and Dominix. The Myrmidon comes with a bonus to drone damage output and hit points, as well as a bonus to armor repair amount. The Myrmidon has a good sized 150 meter drone bay. With 75 megabits of bandwidth available, this ship can launch a potent wing of drones at enemy targets.

Although the Myrmidon has 6 turret slots, the ship does not have a damage bonus to any weapons system. It is not uncommon to find these ships equipped with anything from blasters to lasers. Despite this inherent flexibility, the Myrmidon is most effective when the fitting is focused on the ship's strengths. Recently, double and triple-rep fits have seen use in combination with combat boosters such as standard-strong Exile, further enhancing the ships potential.

Azual skoll icon.png Know Your Enemy by Azual Skoll, The Altruist

The myrmidon is a slightly unusual ship, and I don't just mean that it's freaking vertical! It's primarily a drone boat, with the usual bonus to drone damage and hitpoints, however with only 75m3 of drone bandwidth (and 150m3 bay) its drone capability isn't actually any stronger than the vexor's and is significantly weaker than the ishtar's. Because of this myrmidons rarely rely on their drones alone, and tend to favour a slightly more combined arms approach than most other drone ships. This purpose is served by their 6 turret slots, although it's notable that the ship receives no bonus to any turret type - autocannons are probably the most common choice (due to fitting and no cap usage), while either medium or small blasters are also fairly frequent.

The myrmidon is also the only tier 2 battlecruiser to receive an active tanking bonus - 7.5% per level to repair amount, the same as its tier 1 counterpart the brutix. With a 6/5/6 slot layout, the myrmidon is capable of mounting an effective armour buffer or shield buffer, however it's with an active armour tank that it really shines. Both dual rep (sometimes with a plate as backup) and triple rep setups are common, and the end result is really quite impressive - a triple rep myrm can tank about 1000 dps with heat - a feat that many battleships struggle to match. The base cap regen on the myrm is actually fairly poor, so most active fits include either one or two cap boosters to keep them running. While battlecruisers have fairly generous cargo bays, those cap charges aren't going to last forever!

The myrm has no spare high slots, so unless they drop a gun for a neut (which they occasionally do) you're unlikely to have to deal with any offensive cap warfare. Myrms do have plenty of spare mids though, and webs, scrams, and tracks are all fairly common and should be expected (triple rep myrms are actually the least dangerous in this regard, since they will almost definitely be fitting dual cap boosters). In addition to this, the myrm's damage output is pretty versatile - even if you're able to evade its turrets, at least half of its dps is likely to come from drones, which can engage effectively at any range. Those drones are also hitpoint-buffed and the myrm will have plenty of spares, making removing the drones both difficult and relatively futile.

Against an active tanked myrm, the simplest solution is to maximise the dps you or your gang are putting out. If you're able to out-dps an active tank, they will usually break quickly. If you're not able to do so, you may be able to wear the myrm down simply by forcing it to consume all of its cap boosters (use neuts if you have them, and try not to give the myrm any chance to regen cap). This is a difficult proposition solo however, as most active myrms will be able to kill an equivalent ship before their boosters run dry. When fighting a buffer tanked myrm, be prepared for additional EWAR but otherwise expect the fight to be fairly similar to an armour tanked cane or harby, albeit with less focus on evading turret damage and more on evading (or failing to evade) drones. The myrm's total damage output is generally somewhat less than the cane/harby, but it's enough - don't underestimate it.

For PVE, some myrms are passive shield tanked in the same way as the drake mentioned above. While I don't think this kind of myrm fit is particularly common in combat environments (i.e. lowsec and nullsec), it's worth bearing in mind that you might encounter one. Aside from shield myrms, explosive or kinetic are your damage types of choice (as with the harby, explosive hardeners aren't uncommon but are not standard).


Used by permission under Creative Commons / Azual Skoll / CC BY-NC-SA 3.0

In-World Specifications

Sourced from the Templar One 'eveinfo' competition website[1]

Ship's Complement

  • 1 Pilot 34-36 Crew (Capsuleer)
  • 1 Pilot 80 Officers and Crew (Standard)

Propulsion

Powerplant

  • Viceroy HE-19 Aneutronic Fusion Reactor

Drone Bay

  • Creodron Drone Flight Control System
  • Creodron Helix DLR System

Electronics

  • Lancer MTTS-5 Magnetometric Scanning Fire Control
  • Guardian NP/12 Armor Support System (Duvolle Laboratories)
  • Hunter KHX-5 Main Computer

Ship History

Before the introduction of drone bandwidth, the Myrmidon was equipped with a 125m3 drone bay. The only limiting factor for the maximum size of a drone flight was the capacity of the drone bay and the hard limit of 5 drones at once. As such, the Myrmidon could carry a full wing of heavy drones, and was the smallest Tech 1 ship able to do so.

Whilst not quite as capable as it once was, the Myrmidon remains a powerful ship, and one which should not be underestimated.

Additional Images

Below are additional images of the ship. Click an image below for a larger version:


Gallente Starships

Frigates Tech 1 Frigates: AtronImicusIncursusMaulusNavitasTristanVelator | Faction Frigates: Federation Navy Comet
Tech 2 Assault Ships: IshkurEnyo | Interceptors: AresTaranis | Covert Ops: HeliosNemesis | Electronic Attack Ships: Keres
Destroyers Tech 1 Destroyers: CatalystAlgos
Tech 2 Interdictors: Eris
Cruisers Tech 1 Cruisers: ExequrorCelestisVexorThorax | Faction Cruisers: Exequror Navy IssueVexor Navy Issue
Tech 2 Heavy Assault Ships: IshtarDeimos | Recon Ships: LachesisArazu | Heavy Interdictors: Phobos | Logistics: Oneiros
Tech 3 Strategic Cruisers: Proteus
Battlecruisers Tech 1 Combat Battlecruisers: BrutixMyrmidon | Attack Battlecruisers: Talos | Faction Battlecruisers: Brutix Navy Issue
Tech 2 Command Ships: AstarteEos
Battleships Tech 1 Battleships: DominixMegathronHyperion | Faction Battleships: Dominix Navy IssueMegathron Navy IssueMegathron Federate Issue
Tech 2 Black Ops: Sin | Marauders: Kronos
Industrials Tech 1 Industrials: IteronIteron Mark IIIteron Mark IIIIteron Mark IVIteron Mark V | Freighter: Obelisk
Tech 2 Transport Ships: Occator | Blockade Runners: Viator | Jump Freighters: Anshar
Capitals Tech 1 Carrier: Thanatos | Dreadnought: Moros | Supercarrier: Nyx | Titan: Erebus

Factions with unique Spacecraft

Amarr EmpireCaldari StateGallente FederationMinmatar RepublicJove EmpireAngel CartelBlood Raider CovenantGuristas PiratesSansha's NationSerpentis Corporation


  1. CCP_Myrmidon.MOV:http://media.us.macmillan.com/video/TOR/CCP_MYRMIDON.mov retrieved on 05/01/2012