Massive Attack (Serpentis)


Massive Attack - SerpentisSerpentis

Mission Description

We've been encountering a tremendous amount of pirate activity in (System) lately. Our convoys are constantly under threat, and our CEO demanded that we do something about the situation. He requested that we hire trustworthy and competent mercenaries to help us out, as the security forces in this constellation are swamped with work. So I ask you, (Caracter), will you help us out this time? If your answer is yes, then I have a difficult assignment for you. I need you to eliminate a heap load of pirates at a few coordinates. You will receive bookmarks to these locations, all of them within the system (System). Hopefully this will put a dent into their plans, and relieve our security forces a bit of their workload.

Mission Information


Type : Combat

Location : Deadspace with Acceleration Gates

Mission Level : 4


Part of a Mission Chain : No

Mission Goal

Kill all attacking forces.

Tips and Help

Gate to pocket 1 is not locked. You may warp right in.

In pocket 3, killing the battleship left group, will end mission.

Pictures

Additional Information About this Mission

Mission Bounties: About 6,500,000 ISK
Mission Reward: 1,240,000 ISK

Loyalty Points


Loyalty Points: 6309

Mission Bonus: 1,200,000 ISK (6h)


Pocket 2 has 39 roids of Plagioclase ; 19 roids of Pyroxeres ; 77 roids of Veldspar, about 100Km from the Acceleration Gate.

Poor Salvage


Please note: LP points, Rewards & Bonus are dependent on your standings and skills, the values showed here is based on caracter contribuition.


NPC Spawns:

Best Damage Type to Use During Stage: Kin/Therm

Best Resistances to Have During Stage: Kin/Therm


Initial Warp point (10 to 30Km)

Single Group:

  • 3x Destroyers (Corelior Sentinels)
  • 2x Cruisers (Corelum Chief Watchmen/Corelum Chief Patroller)

Pocket 1

Usually aggro from the closest group. If so, the second group (60 km) aggroes your drones, but otherwise not unless shot at. If the 1st group doesn't aggro, shooting it will aggro the second group as well.

Group 1: (46Km)

  • 2x Frigates/Destroyers
  • 2x Battlecruiser (Corelatis Squad Leader/Corelatis Platoon Leader)
  • 2x Battleship (Core Rear Admiral)

Group 2: (60Km)

  • 3x Frigates/Destroyers (Web)
  • 3x Cruisers (Corelum Chief Safeguard/Corelum Chief Guard) (Damp)

Pocket 2

Two groups, no aggro at warp in. Aggro'ing (Group 1) does not aggro (Group 2). Group 2 seems to have an aggro radius of 80km or so.

Group 1: (57Km)

  • 6x Frigates. (Core Guardian Spy/Corelli Guardian Agent/Corelli Defender) (Web/Scram)
  • 2x Cruisers (Core Chief Guard/Core Chief Safeguard) (Damp)

Group 2: (126Km)

  • 1x Destroyers (Corellior Artillery)
  • 3x Battlecruisers (Corelatis Squad Leader/Corelatis Platoon Leader)
  • 2x Battleships (Core Rear Admiral/Core Flotilla Admiral) (Damp from Core Flotilla Admiral)

Pocket 3

3 groups, insta aggro from the rightmost and closest group on warp in. Middle and left hand groups both 100km away. Attacking the Middle group does not aggro the Left hand group. Attacking the Left group aggros the middle group. Both the left and middle groups aggro'd when you close to within 75 km.

Rigth Group: (30Km)

  • 1x Frigates/Destroyers (Coreli Guardian Scout) (Scram)
  • 3x Cruisers (Corelum Chief Guard/Corelum Chief Safeguard) (Damp)

Middle Group: (100Km)

  • 2x Frigates/Destroyers (Coreli Guardian Initiate/Coreli Guardian Scout) (Web/Scram)
  • 2x Cruisers (Corelum Chief Guard/Corelum Chief Safeguard)
  • 3x Battlecruisers (Corelatis Squad Leader)

Left Group: (100Km)

  • 4x Frigates/Destroyers (Coreli Guardian Agent/Coreli Guardian Spy/Corelior Cannoneer)
  • 3x Battlecruisers (Corelatis Squad Leader)
  • 3x Battleships (Core Rear Admiral/Core Flotilla Admiral) (Damp from Core Flotilla Admiral)