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Make Certain Factions More Valid for Mission Running - Part 2 (CSM)
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SummaryCurrently, certain factions are preferable to run missions for than others. The Caldari have always had the most combat-orientated agents as well as the best mission-hubs with several of these high-quality agents closely together. This has gradually caused the playerbase to clog up these mission hubs. Recently, CCP has added several high-quality Level 4 agents to the game. While they did work in spreading the mission hubs to some extent, they were again mostly Caldari. The current imbalance of mission agents seems worth a revisit. The most problematic faction, the Amarr, did not receive new agents at all. While the number of mission agents reflects the numbers of most pilots running missions for Caldari, we might want to consider to make other factions more valid for running missions. This will exit the vicious circle. As a side note, the Interbus faction should offers storyline missions. Which will require to add a station for them again. With that, already acquired loyalty points can be spent. This immediately makes a currently un-used faction a viable choice for mission runners. In addition, the low-sec and 0.0 pirate factions should have more incentives added to run missions for them: for example, Mordus Legion only has presence in one system and no special loyalty point offers, and the Intaki Syndicate does not have much going for it either as they lack special faction ships. CCP should also consider an additional boost to loyalty points generated in low-security space and 0.0 or other incentives to offset the risk.
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