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Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.
Requires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
activation cost
0.84 GJ |
Structure Hitpoints
40 HP |
Mass
150 kg |
Volume
5 m3 |
Capacity
1 m3 |
powergrid usage
4 MW |
CPU usage
8 tf |
Rate of fire
2,000 s |
Charge Rate
1 |
Damage Modifier
1.925 x |
Charge size
Small |
Accuracy falloff
1.50 km |
Tech Level
1 |
Used with (chargegroup)
Hybrid Ammo |
Signature Resolution
40 m |
Meta Level
2 |
Overload damage bonus
15 % |
Heat Damage
0.6 HP |
Required Thermodynamics Level
1 |
Optimal Range
1.10 km |
Trackingspeed / Accuracy
0.365 rad/sec |
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| Primary Skill required |
Small Hybrid Turret I |
Gunnery I |
| Secondary Skill required |
Gunnery I |
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