Krester Rupptofs

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Krester Rupptofs

A COSMOS agent located at the Municipal Junkyard in the Deltole system

The Forgery Prelude

Mission Briefing

"You have some ship logs, eh? Could you hand them over, please?"

Mission Objectives

Courier Objectives: The following objectives must be completed to finish the missions

Bring Item Objective: Aquire these goods:

Rewards: The following rewards will be yours if you complete this mission:

  • ten thousand credits

Bonus Rewards: The following rewards will be awarded to you as a bonus if you complete the mission within 10 minutes.

  • ten thousand credits

The Forgery - Framed! (1 of 5)

Mission Briefing

"We try to keep our operation here at the Forgery under the radar, with a little bribery on our side to take care of over-zealous bureaucrats. Still, even if we're not exactly advertising our services we've established a rather formidable reputation in the underworld. We like to keep things as they are and sometimes we have to engage in some aggressive weed-killing to rid ourselves of unwanted aggage that can come back and haunt us later.

Which brings me to the job I want to offer you. A few months ago we entered an agreement with some local thugs here in Deltole. At the time we were anxious as to what the Serpentis druglords at the Skeleton Comet were up to, so we hired these guys to snopp around for us. Things went well for awhile, but now we have reason to believe the thugs have been playing both sides, offering their service to the Serpentis as well. That won't do, of course. We gave the thugs a ComLink encoder/decoder for secure communications. But what we didn't tell them was that the encoder also acts as a bug device. We only put it in their as a precaution, never intending to us it, but now we need to retrieve the encoder to confirm our believe that the thugs are two-faced bastards.

Get me that encoder so I can exact my punishment on them. I've already hatched a devious plan, if I say so myself, for framing those thugs and setting them up for the Serpentis to chew on. but first I need that encoder. The thugs have entrenched themselves deep inside the Skeleton Comet complex, acting as any other small time smuggling cartel. The encoder should be located in their Relay Station. so target that."

Mission Objectives

The following objectives must be completed to finish the mission:

Bring Item Objective Acquire these goods:

  • Drop-off location: Rupptofs' Scythe in Deltole system
  • one unit of ComLink Encoder/Decoder (0.1 m3), this can be found be belowing up the Relay Station located at the Contested Gallente Skeleton Comet, found within the Corelum Safe Haven.

Note: completing this mission will require a party of 3-4 people due to the vast distances required to travel and the respawn rate of the NPC's. Or look for the item in contracts.

Reward: The following rewards will be yours if you complete this mission:

Bonus Rewards: The following rewards will be awarded to you as a bonus if you complete the mission within 1 hour and 30 minutes.

  • six hundred thousand credits

The Forgery - Mark it for Market (2 of 5)

Mission Briefing

"I'm glad you came along, Simon07. As you probably already know the arrival of the Wiyrkomi corporation in the constellation has stirred things up a bit. Tourism is way down and the authorities are unfairly blaming us smugglers. It's getting harder and harder to conduct any decent smuggle run and we have to be twice as careful. Not that it harms us here at the Forgery much, if anything it only makes our services even more sought after. A Minmatar associate of mine needs to get a large quantity of high quality X-Instinct into Gallente space, but he's not willing to risk the Federation customs at times like these. That's were we come into the picture. I need a small favor from you. I ordered a large quantity of dolls, but they're sitting in a TranStellar Shipping warehouse over in Adiere. Are you willing to fetch them for me? It's a trivial assignment, I know, but I'm positively swamped at the moment, as you can well understand."

Mission Objectives

Transport these goods:

Rewards: The following rewards will be yours if you complete this mission:

Bonus Rewards: The following rewards will be awarded to you as a bonus if you complete the mission within 58 minutes.

  • five hundred thousand credits

The Forgery - Dollhouse (3 of 5)

Mission Briefing

"I'm having the dolls 'enhanced' as we speak. Your next assignment is much more tricky. Are you willing to take the drug-filled dolls deep into Gallente space? The risk is less than it sounds, as only very thorough scan of your vessel will reveal what hides inside the innocent looking dolls. But occasionally it does happen and then you'd be in deep trouble. I'd understand if you back down now, but it would be a real shame after having accomplished so much for us. But as it's your ass on the line, I won't pressure you any further. The choice is yours."

Mission Objectives

Transport these goods:

Rewards: The following rewards will be yours if you complete this mission

Bonus Rewards: The following rewards will be awarded to you as a bonus if you complete the mission within 45 minutes.

  • five hundred thousand credits

The Forgery - Fogeddaboutid (4 of 5)

Mission Briefing

"You've come through for me big time in the past, Simon07. So I have an important task for you now. First, I'll let you in a little secret. You've probably already encountered some of the activists here in Algintal, fighting to get Wiyrkomi out. Well, we Thukkers are in the same boat. We also want Wiyrkomi out. Not because we care for the environment, but because Wiyrkomi's presence here is hitting our business hard. But the problem is we can't draw attention to ourselves. If Wiyrkomi or the Federation start perceiving the Thukker tribe as a real threat in the constellation they will come down on our heads real hard. And we don't want that to happen, now do we?

So we've been trying to manipulate things as much as we can behind the scenes. By discreetly supporting the more militant elements of FON we hope the activists can be of enough nuisance to the Wiyrkomi that the Caldari will flee with their tail between their legs. We've used every method we can come up with for this, including stirring some of the Serpentis druglords into action.

A few weeks ago a powerful druglord associated with the Angel Cartel, known as Don Rico, agreed to help out. At the time we didn't think that FON would amount to much, so we invested pretty heavily in getting Don Rico involved. The results were immediate and at first his diligence thrilled us. But recently it has started to get out of hand, with Don Rico getting ever more outrageous fighting Wiyrkomi and their cronies. Our sources close to the druglord tell us that Don Rico has grown much too fond of his own product and is completely out of control.

We need to restrain Don Rico before his actions jeopardize the whole operation. I know that the Federation Navy and CONCORD are starting to take notice and the last thing we need is for him to fall into their hands. He knows too much. So we need to take him out quickly. And you're just the pilot for the job. Unfortunately, I don't know the exact whereabouts of Don Rico. He likes to cruise around in his pleasure yacht and he could be lurking anywhere in the constellation. We need to flush him out and I know just the thing to stir him into showing his face. He owns a drug factory not far from here and I want you to raid it. Kill a few of his henchmen. Don Rico's greatest weakness is his vanity and vengefulness. A direct attack on his possessions will certainly make him come screaming in revenge. And that's our chance to take him out. But first, the raid. All Don Rico's henchmen have a smuggler signet. Collect a few of these signets and bring them to me. Let's see what happens then."

Mission Objectives

Acquire these goods:

  • Drop-off Location: Rupptofs' Scythe in Deltole system
  • five units of Smuggler Signet (0.5m3)

Objective: Kill all of Don Rico's henchmen and collect their smuggler signets. Collect five signets to complete the mission.

  • Angel Cartel, Location: Alsottobier
  • 1x battleship (angel cartel, does not need to be killed), 5x cruiser (thorax)

Rewards: The following rewards will be yours if you complete this mission:

Bonus Reward: The following rewards will be awarded to you as a bonus if you complete the mission within 2 hours.

The Forgery - Tie the Knot (5 of 5)

Mission Briefing

"Just as I predicted the raid on the drug factory got just the results we wanted. Don Rico is screaming fury on all the underworld channels trying to find the culprit. Don't worry, we'll keep you identity hidden long enough for you take him out for good. It's a dangerous assignment, but if you don't do it you'll have Don Rico's revenge hanging over your head for the rest of your life. Sorry to put you in this position, but look at it from my point of view, it was a win-win situation. Anyway, you're getting handsomely rewarded for all of this, so don't sulk too much.

When you accept this mission I'll give you the coordinates to the place where Don Rico is hiding out at the moment. Like all druglords he's even more paranoid than I am, so rest assured he's got artillery and plenty of it. Perhaps bringing a few friends along would be a good idea.

This is an important mission, which will have significant impact on your faction standings."

Mission Objectives

aquire these goods:

  • Drop-off Location:
  • one unit of Don Rico's Head (0.1m3)

Objective: Destroy Don Rico's Pleasure Yacht as well as all his henchmen here. Retrieve his head to complete mission.

Rewards: The following rewards will be yours if you complete this mission:

Bonus Rewards: The following rewards will be awarded to you as a bonus if you complete the mission within 7 days, 15 hours and 20 minutes.