Kill Rights
What are they and how they work.
The Kill Rights system allows you to get revenge from another player who has previously illegally destroyed your ship in Empire space (0.1 to 1.0 security systems), in which combat you had no chance or desire to fight back. Please note that kill rights are only granted on SHIP kills, not POD kills.
Please note: Responding to an illegal kill attempt against your ship with any kind of force will void any kill rights you would have received otherwise.
If you are unlawfully destroyed in secure space, you are allowed to destroy everyone that took part in destroying your ship once. Those involved and which you have a active Kill Right for are listed in your character sheet under the Kill Rights section. The list displays the names of the players you can attack and the players that can attack you. It also lists the time remaining on each Kill Right. When the Kill Right is registered, you will have 30 days to find the player and destroy his ship. Once you have destroyed the player's ship, your revenge has been achieved. The pilot whose ship you destroyed will not be able to attack you freely.
Warning: Currently, kill rights only allow you to
ship-kill the other player.
pod-kills are illegal attacks.
There are legal and illegal attacks in Empire Space (0.1 - 1.0 systems), corresponding to legal and illegal targets.
Legal targets are:
- Outlaws with a security status of -5.0 or lower
- a pilot who has performed an act of aggression
An attack is illegal in Empire Space when the player you are attacking is:
- Not at war with you.
- Not flagged from stealing from you or your corporation.
- Not flagged for aggression towards everyone, i.e. he did not just commit an unlawful act and under a Global Criminal Countdown.
- Not an outlaw (with a security standing at -5.0 or lower)
- Not on your Kill Rights list, i.e. you do not have a Kill Right on him.
If all of the above apply and you successfully destroy his ship without him defending himself (using any kind of aggressive module), he will gain a Kill Right against you.
Warning: Peforming an illegal attack in highsec space causes Concord intervention.
Your Kill Right target will show up as “blinking red” on your overview unless you have modified the overview to show legal targets in another way.
Please note: Shooting a Kill Right target that is in a gang will
not give the gang members kill rights on
you. They will be
flagged to you if they remote-repair the Kill Right target but they won't be able to attack you unless you attack them first.
Attacking a legal target (e.g. an outlaw) does not give him any kill rights on you — kill rights are awarded to the victim for unlawful (and unresisted) kills. Since the target is legal, the kill is legal, so no kill rights are given. If outlaws attack you unprovoked (and you're not an outlaw like they are), you are still an unlawful target to them, so you get killrights on them.
If you attack a legal target, you become a legal target for them, so if the attack fails you do not get any killrights for that reason: it was a legal kill (also, since you attacked them, their counter-kill would also be considered a “resisted” kill on your end, and wouldn't award any kill rights regardless).
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