Electronics

Cloaking

Cloaking Skill at using Cloaking devices. 10% reduction in targeting delay after uncloaking per skill...

Cynosural Field Theory

Cynosural Field Theory Skill at creating effective cynosural fields. 10% reduction in liquid ozone consumption for...

Electronic Warfare

Electronic Warfare Operation of ECM jamming systems. 5% less capacitor need for ECM and ECM Burst systems per...

Electronics

Electronics Basic understanding of spaceship sensory and computer systems. 5% Bonus to ship CPU output per skill level.

Electronics Upgrades

Electronics Upgrades Skill at installing electronic upgrades, such as signal amplifiers, co-processors and backup...

Frequency Modulation

Frequency Modulation Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners,...

Long Distance Jamming

Long Distance Jamming Skill at the long-range operation of electronic warfare systems. 10% bonus to optimal range...

Long Range Targeting

Long Range Targeting Skill at long range targeting. 5% Bonus to targeting range per skill level.

Multitasking

Multitasking Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum...

Projected Electronic Counter Measures

Projected Electronic Counter Measures Operation of projected ECM jamming systems. Each skill level gives a 5% reduction in module activation time.

Propulsion Jamming

Propulsion Jamming Skill at using propulsion/warpdrive jammers. 5% Reduction to warp scrambler and stasis web...

Sensor Linking

Sensor Linking Skill at using remote sensor booster/damper. 5% less capacitor need for sensor link per skill level.

Signal Dispersion

Signal Dispersion Skill at the operation of target jamming equipment. 5% bonus to strength of all ECM jammers per skill level.

Signal Suppression

Signal Suppression Skill at the operation of remote sensor dampers. 5% bonus to remote sensor dampers' scan resolution...

Signature Analysis

Signature Analysis Skill at operating Targeting systems. 5% improved targeting speed per skill level.

Signature Focusing

Signature Focusing Advanced understanding of target painting technology. 5% bonus to target painter modules' signature...

Survey

Survey Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds...

Target Painting

Target Painting Skill at using target painters. 5% less capacitor need for target painters per skill level.

Targeting

Targeting Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum...

Turret Destabilization

Turret Destabilization Advanced understanding of tracking disruption technology. 5% bonus to Tracking Disruptor modules'...

Weapon Disruption

Weapon Disruption Skill at using remote weapon disruptors. 5% less capacitor need for weapon disruptors per skill level.
 

Stats Grid

Skill Name Primary attribute Secondary attribute Training time multiplier Requirements overview
Cloaking Intelligence Memory 6 x Electronics IV
Cynosural Field Theory Intelligence Memory 5 x Electronics V
Electronic Warfare Intelligence Memory 2 x Electronics I
Electronics Intelligence Memory 1 x
Electronics Upgrades Intelligence Memory 2 x Electronics II, Engineering II
Frequency Modulation Intelligence Memory 3 x Electronics III, Electronic Warfare II
Long Distance Jamming Intelligence Memory 4 x Electronics IV, Electronic Warfare III
Long Range Targeting Intelligence Memory 2 x Electronics II
Multitasking Intelligence Memory 3 x Targeting V
Projected Electronic Counter Measures Intelligence Memory 8 x Electronic Warfare V
Propulsion Jamming Intelligence Memory 3 x Electronics III, Navigation II
Sensor Linking Intelligence Memory 3 x Electronics III
Signal Dispersion Intelligence Memory 5 x Electronics V, Electronic Warfare IV
Signal Suppression Intelligence Memory 5 x Electronics V, Sensor Linking IV
Signature Analysis Intelligence Memory 1 x Electronics I
Signature Focusing Intelligence Memory 5 x Electronics V, Target Painting IV
Survey Intelligence Memory 1 x Electronics I
Target Painting Intelligence Memory 3 x Electronics III
Targeting Intelligence Memory 1 x Electronics I
Turret Destabilization Intelligence Memory 5 x Electronics V, Weapon Disruption IV
Weapon Disruption Intelligence Memory 3 x Electronics III