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Ishkur (Fitting)
Player versus EnvironmentMission IshkurThe Ishkur is capable of running all level three missions fairly easily, and can even do most level fours in a reasonable amount of time, though this requires a very highly trained pilot. High Slots:
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Note: This setup requires Advanced Weapon Upgrades IV For ammunition, you will want to carry Antimatter Charge S, Null S, and Void S. For the most part you will want to kite & destroy the frigate and destroyer rats first with your drones, then orbit close-in and take out the cruisers, battlecruisers, and battleships in increasing order of size. It is crucial that an Ishkur pilot running level 4s maintain his speed at all times. Your ship can be destroyed in seconds if a rat manages to web you, but with a good afterburner you can kite the interceptor rats without issues. Use Null to support your drones on any frigate or destroyer rats that manage to get close. Null does good damage out to 7kms or so and can make short work of them, especially if supported by drones. Use Antimatter in conjunction with your Hobgoblins and orbit with the AB on to take out cruisers and battlecruisers. For battleships, use Void and orbit with your afterburner off (though you should turn it back on to travel from rat to rat). Use Acolytes to bring down their shields, then switch back to Hobgoblins for their armor and hull. If you do not have Drone Interfacing V, Combat Drone Operation V, Small Blaster Specialization IV, and all gunnery support skills at at least IV, you may not be able to break their tanks. Consider yourself warned. Be sure to read mission guides, such as those found on Eve-Survival, before attempting an unfamiliar mission. Do not attempt missions that:
Player versus PlayerThe Ishkur is a popular choice in PvP, due to its mobility and ability to engage effectively at both long and short range with a good fit. It also has a fair amount of cap and with good skills can run permarun quite a bit of electronic warfare for a ship of its size, though it must sacrifice a lot of tank in order to do so. MINI Domi Nos Neut Plate FitExtremely effective fit when engaging other Ishkurs and close range Assault Ships, Interceptors and frigates. When used in conjunction with low-grade slave pirate implants allows the Ishkur 10-11k of effective armor hp to weather the fight while being able to destroy a ship's capacitor, making the target unable repair or keep active hardeners going or even tackle you if you need to make a fast exit. High Slots:
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Anti-Turret FitThis fit fits very little tank in favor of being able to permarun a microwarp drive, a warp disruptor, and a tracking disruptor. This allows the Ishkur pilot to engage virtually any turret ship of frigate or cruiser size with ease, as their guns simply can not hit the Ishkur nor the drones, and the MWD allows them to kite larger ships and afterburning frigates while staying out of scram and web range. The downside is that it is highly vulnerable to missile boats due to its greatly increased signature radius. High Slots:
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Cookie-Cutter Blaster FitClose-range gank. Very effective at engaging cruisers as it maintains a very small signature radius, making it difficult for cruiser guns to track and greatly reducing missile damage. Highly vulnerable to being kited, especially by Interceptors or other Assault Ships. High Slots:
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Drones: Warrior IIs Cookie-Cutter Rail FitLonger-range setup. Less vulnerable to kiting and considerably more flexible than a blaster fit. High Slots:
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